if (skill > 6 && !(IS_ONGROUND(this)))
{
#define ROCKETJUMP_DAMAGE() WEP_CVAR(devastator, damage) * 0.8 \
- * ((this.strength_finished < time) ? autocvar_g_balance_powerup_strength_selfdamage : 1) \
- * ((this.invincible_finished < time) ? autocvar_g_balance_powerup_invincible_takedamage : 1)
+ * ((this.strength_finished > time) ? autocvar_g_balance_powerup_strength_selfdamage : 1) \
+ * ((this.invincible_finished > time) ? autocvar_g_balance_powerup_invincible_takedamage : 1)
tracebox(this.origin, this.mins, this.maxs, this.origin + '0 0 -65536', MOVE_NOMONSTERS, this);
if(tracebox_hits_trigger_hurt(this.origin, this.mins, this.maxs, trace_endpos ))