//TAG: soldier
-//affirmative sound/player/carni-lycan/player/affirmative 0
-attack sound/player/soldier/coms/attack 0
-//attacking sound/player/carni-lycan/player/attacking 0
-attackinfive sound/player/soldier/coms/attackinfive 0
-coverme sound/player/soldier/coms/coverme 0
-defend sound/player/soldier/coms/defend 0
-//defending sound/player/carni-lycan/player/defending 0
-//droppedflag sound/player/carni-lycan/player/droppedflag 0
-flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
-freelance sound/player/soldier/coms/freelance 2
-getflag sound/player/soldier/coms/getflag 0
-incoming sound/player/soldier/coms/incoming 0
-meet sound/player/soldier/coms/meet 0
-needhelp sound/player/soldier/coms/needhelp 2
-//negative sound/player/carni-lycan/player/negative 0
-//onmyway sound/player/carni-lycan/player/onmyway 0
-//roaming sound/player/carni-lycan/player/roaming 0
-//seenenemy sound/player/carni-lycan/player/seenenemy 0
-seenflag sound/player/soldier/coms/seenflag 0
-taunt sound/player/soldier/coms/taunt 3
-teamshoot sound/player/soldier/coms/teamshoot 3
-death sound/player/soldier/player/death 3
-drown sound/player/soldier/player/drown 0
-fall sound/player/soldier/player/fall 0
-falling sound/player/soldier/player/falling 0
-gasp sound/player/soldier/player/gasp 0
-jump sound/player/soldier/player/jump 0
-pain25 sound/player/soldier/player/pain25 0
-pain50 sound/player/soldier/player/pain50 0
-pain75 sound/player/soldier/player/pain75 0
-pain100 sound/player/soldier/player/pain100 0
+//affirmative sound/player/robot/player/affirmative 0
+attack sound/player/robot/coms/attack 0
+//attacking sound/player/robot/player/attacking 0
+attackinfive sound/player/robot/coms/attackinfive 0
+coverme sound/player/robot/coms/coverme 0
+defend sound/player/robot/coms/defend 0
+//defending sound/player/robot/player/defending 0
+//droppedflag sound/player/robot/player/droppedflag 0
+//flagcarriertakingdamage sound/player/robot/coms/flagcarriertakingdamage 0
+freelance sound/player/robot/coms/freelance 2
+//getflag sound/player/robot/coms/getflag 0
+incoming sound/player/robot/coms/incoming 0
+meet sound/player/robot/coms/meet 0
+needhelp sound/player/robot/coms/needhelp 2
+//negative sound/player/robot/player/negative 0
+//onmyway sound/player/robot/player/onmyway 0
+//roaming sound/player/robot/player/roaming 0
+//seenenemy sound/player/robot/player/seenenemy 0
+seenflag sound/player/robot/coms/seenflag 0
+taunt sound/player/robot/coms/taunt 3
+teamshoot sound/player/robot/coms/teamshoot 3
+death sound/player/robot/player/death 3
+drown sound/player/robot/player/drown 0
+fall sound/player/robot/player/fall 0
+falling sound/player/robot/player/falling 0
+gasp sound/player/robot/player/gasp 0
+jump sound/player/robot/player/jump 0
+pain25 sound/player/robot/player/pain25 0
+pain50 sound/player/robot/player/pain50 0
+pain75 sound/player/robot/player/pain75 0
+pain100 sound/player/robot/player/pain100 0