float autocvar_g_freezetag_warmup;
#define autocvar_g_friendlyfire cvar("g_friendlyfire")
#define autocvar_g_friendlyfire_virtual cvar("g_friendlyfire_virtual")
+#define autocvar_g_friendlyfire_virtual_force cvar("g_friendlyfire_virtual_force")
float autocvar_g_full_getstatus_responses;
float autocvar_g_fullbrightitems;
float autocvar_g_fullbrightplayers;
{
if(deathtype & HITTYPE_SECONDARY)
{
- force *= autocvar_g_balance_laser_primary_force_other_scale;
+ force *= autocvar_g_balance_laser_secondary_force_other_scale;
}
else
{
- force *= autocvar_g_balance_laser_secondary_force_other_scale;
+ force *= autocvar_g_balance_laser_primary_force_other_scale;
}
}
}