// }}}
// {{{ uzi
set g_balance_uzi_first 1
-set g_balance_uzi_first_damage 16
+set g_balance_uzi_first_damage 18
set g_balance_uzi_first_force 35
set g_balance_uzi_first_spread 0.03
set g_balance_uzi_first_refire 0.2
set g_balance_uzi_first_ammo 2
-set g_balance_uzi_sustained_damage 9
+set g_balance_uzi_sustained_damage 10
set g_balance_uzi_sustained_force 7.5
set g_balance_uzi_sustained_spread 0.1
set g_balance_uzi_sustained_refire 0.1
// }}}
// {{{ electro // TODO
set g_balance_electro_lightning 1
-set g_balance_electro_primary_damage 85
+set g_balance_electro_primary_damage 90
set g_balance_electro_primary_edgedamage 0
set g_balance_electro_primary_force 425
set g_balance_electro_primary_force_up 125
set g_balance_crylink_secondary_line_fadetime 2
// }}}
// {{{ nex
-set g_balance_nex_primary_damage 120
+set g_balance_nex_primary_damage 100
set g_balance_nex_primary_force 500
set g_balance_nex_primary_refire 1
set g_balance_nex_primary_animtime 0.75