seta hud_panel_strafehud_timeout_turn "0.1" "time (in seconds) after releasing the strafe keys before changing mode (visually more consistent hud while switching between left/right strafe turning)"
seta hud_panel_strafehud_antiflicker_angle "0.01" "how many degrees from 0° to 180° the hud ignores if it could cause visual disturbances otherwise (and to counter rounding errors)"
seta hud_panel_strafehud_fps_update "0.5" "update interval (in seconds) of the frametime to calculate the optimal angle, smaller values may cause flickering"
+seta hud_panel_strafehud_sonar "0" "set to \"1\" to enable the strafe sonar"
+seta hud_panel_strafehud_sonar_audio "misc/talk" "audio to play for sonar"
+seta hud_panel_strafehud_sonar_start "0.5" "how optimal from 0 to 1 your strafing angle has to be for the strafe sonar to activate"
+seta hud_panel_strafehud_sonar_interval "0.333333" "strafe sonar sound interval in seconds"
+seta hud_panel_strafehud_sonar_volume_start "0.333333" "sound volume of the strafe sonar"
+seta hud_panel_strafehud_sonar_volume_range "0.666666" "dynamic volume range of the strafe sonar as you approach the optimal angle"
+seta hud_panel_strafehud_sonar_pitch_start "0.9" "playback speed of the strafe sonar"
+seta hud_panel_strafehud_sonar_pitch_range "0.1" "dynamic playback speed range of the strafe sonar as you approach the optimal angle"
// hud panel aliases
alias quickmenu "cl_cmd hud quickmenu ${* ?}"
DRAWFLAG_NORMAL);
}
+ string newsound = autocvar_hud_panel_strafehud_sonar_audio;
+ static string cursound = string_null;
+ static string sonarsound = string_null;
+ if(newsound != cursound)
+ {
+ if(cursound != "") strunzone(cursound);
+
+ if(newsound != "") cursound = strzone(newsound);
+ else cursound = string_null;
+
+ if(sonarsound != "") strunzone(sonarsound);
+ sonarsound = strzone(_Sound_fixpath(newsound));
+
+ if(sonarsound != "")
+ {
+ precache_sound(sonarsound);
+ }
+ else
+ {
+ strunzone(sonarsound);
+ sonarsound = string_null;
+ }
+ }
+
// draw the actual strafe angle
if(!immobile)
{
if(autocvar_hud_panel_strafehud_style == STRAFEHUD_STYLE_GRADIENT)
currentangle_color = StrafeHUD_mixColors(autocvar_hud_panel_strafehud_angle_neutral_color, currentangle_color, fabs(strafe_ratio));
+
+ // reuse strafe ratio for strafe sonar
+ static float sonar_time = 0;
+ bool sonar_ready = ((time - sonar_time) >= autocvar_hud_panel_strafehud_sonar_interval) || (sonar_time == 0);
+ if(autocvar_hud_panel_strafehud_sonar && sonar_ready)
+ {
+ float sonar_start = bound(0, autocvar_hud_panel_strafehud_sonar_start, 1);
+ if(strafe_ratio >= sonar_start)
+ {
+ sonar_time = time;
+
+ float sonar_ratio = strafe_ratio - sonar_start;
+ if(sonar_start != 1)
+ sonar_ratio /= 1 - sonar_start;
+ else
+ sonar_ratio = 1;
+
+ float sonar_volume = bound(0, autocvar_hud_panel_strafehud_sonar_volume_start, 1);
+ sonar_volume += autocvar_hud_panel_strafehud_sonar_volume_range * sonar_ratio;
+
+ float sonar_pitch = max(0, autocvar_hud_panel_strafehud_sonar_pitch_start);
+ sonar_pitch += autocvar_hud_panel_strafehud_sonar_pitch_range * sonar_ratio;
+
+ if(sonar_volume > 0)
+ sound7(csqcplayer, CH_INFO, sonarsound, bound(0, sonar_volume, 1) * VOL_BASE, ATTN_NONE, max(0.000001, sonar_pitch * 100), 0);
+ }
+ }
}
if(mode == STRAFEHUD_MODE_VIEW_CENTERED || straight_overturn)
float autocvar_hud_panel_strafehud_timeout_turn = 0.1;
float autocvar_hud_panel_strafehud_antiflicker_angle = 0.01;
float autocvar_hud_panel_strafehud_fps_update = 0.5;
+bool autocvar_hud_panel_strafehud_sonar = false;
+string autocvar_hud_panel_strafehud_sonar_audio = "misc/talk";
+float autocvar_hud_panel_strafehud_sonar_start = 0.5;
+float autocvar_hud_panel_strafehud_sonar_interval = 0.333333;
+float autocvar_hud_panel_strafehud_sonar_volume_start = 0.333333;
+float autocvar_hud_panel_strafehud_sonar_volume_range = 0.666666;
+float autocvar_hud_panel_strafehud_sonar_pitch_start = 0.9;
+float autocvar_hud_panel_strafehud_sonar_pitch_range = 0.1;
void HUD_Panel_DrawStrafeHUD(float, float, float, vector, float, int, int);
vector StrafeHUD_mixColors(vector, vector, float);