return FALSE;
if(self.classname == "player")
- return TRUE;
+ return FALSE;
if(cmd_name == "followpowerup")
{
if(_player.strength_finished > time || _player.invincible_finished > time)
return _spectate(_player);
}
+
centerprint(self, "No active powerups\n");
return TRUE;
}
if(_player.strength_finished > time)
return _spectate(_player);
}
+
centerprint(self, "No active Strength\n");
return TRUE;
}
if(_player.invincible_finished > time)
return _spectate(_player);
}
+
centerprint(self, "No active Shield\n");
return TRUE;
}
return _spectate(_player);
}
- centerprint(self, "No active FC\n");
+ centerprint(self, "No active flag carrier\n");
return TRUE;
}