+CLASS(Shambler, Monster)
+ ATTRIB(Shambler, spawnflags, int, MONSTER_SIZE_BROKEN | MON_FLAG_SUPERMONSTER | MON_FLAG_MELEE | MON_FLAG_RANGED);
+ ATTRIB(Shambler, mins, vector, '-41 -41 -31');
+ ATTRIB(Shambler, maxs, vector, '41 41 65');
+ ATTRIB(Shambler, mdl, string, "shambler.mdl");
+ ATTRIB(Shambler, model, string, strzone(strcat("models/monsters/", this.mdl)));
+ ATTRIB(Shambler, netname, string, "shambler");
+ ATTRIB(Shambler, monster_name, string, _("Shambler"));
+ENDCLASS(Shambler)
+
+REGISTER_MONSTER(SHAMBLER, NEW(Shambler)) {
#ifndef MENUQC
-bool M_Shambler(Monster thismon, int);
-#endif
-REGISTER_MONSTER_SIMPLE(
-/* MON_##id */ SHAMBLER,
-/* spawnflags */ MONSTER_SIZE_BROKEN | MON_FLAG_SUPERMONSTER | MON_FLAG_MELEE | MON_FLAG_RANGED,
-/* mins,maxs */ '-41 -41 -31', '41 41 65',
-/* model */ "shambler.mdl",
-/* netname */ "shambler",
-/* fullname */ _("Shambler")
-) {
-#ifndef MENUQC
- this.monster_func = M_Shambler;
- MON_ACTION(this, MR_PRECACHE);
+ MON_ACTION(this, MR_PRECACHE);
#endif
}
void spawnfunc_monster_shambler() { Monster_Spawn(MON_SHAMBLER.monsterid); }
#endif // SVQC
-bool M_Shambler(Monster thismon, int req)
-{SELFPARAM();
- switch(req)
- {
#ifdef SVQC
- case MR_THINK:
+ METHOD(Shambler, mr_think, bool(Shambler thismon))
{
return true;
}
- case MR_PAIN:
+ METHOD(Shambler, mr_pain, bool(Shambler thismon))
{
+ SELFPARAM();
self.pain_finished = time + 0.5;
setanim(self, self.anim_pain1, true, true, false);
return true;
}
- case MR_DEATH:
+ METHOD(Shambler, mr_death, bool(Shambler thismon))
{
+ SELFPARAM();
setanim(self, self.anim_die1, false, true, true);
return true;
}
#endif
#ifndef MENUQC
- case MR_ANIM:
+ METHOD(Shambler, mr_anim, bool(Shambler thismon))
{
+ SELFPARAM();
vector none = '0 0 0';
self.anim_die1 = animfixfps(self, '8 1 0.5', none); // 2 seconds
self.anim_walk = animfixfps(self, '1 1 1', none);
}
#endif
#ifdef SVQC
- case MR_SETUP:
+ METHOD(Shambler, mr_setup, bool(Shambler thismon))
{
+ SELFPARAM();
if(!self.health) self.health = (autocvar_g_monster_shambler_health);
if(!self.attack_range) self.attack_range = 150;
if(!self.speed) { self.speed = (autocvar_g_monster_shambler_speed_walk); }
return true;
}
- case MR_PRECACHE:
+ METHOD(Shambler, mr_precache, bool(Shambler thismon))
{
return true;
}
#endif
- }
-
- return true;
-}