}
.bool would_spectate;
-void ObserverThink(entity this)
+void ObserverOrSpectatorThink(entity this)
{
+ bool is_spec = IS_SPEC(this);
if ( CS(this).impulse )
{
- MinigameImpulse(this, CS(this).impulse);
- CS(this).impulse = 0;
- }
-
- if (this.flags & FL_JUMPRELEASED) {
- if (PHYS_INPUT_BUTTON_JUMP(this) && (joinAllowed(this) || time < CS(this).jointime + MIN_SPEC_TIME)) {
- this.flags &= ~FL_JUMPRELEASED;
- this.flags |= FL_SPAWNING;
- } else if(PHYS_INPUT_BUTTON_ATCK(this) && !CS(this).version_mismatch || this.would_spectate) {
- this.flags &= ~FL_JUMPRELEASED;
- if(SpectateNext(this)) {
- TRANSMUTE(Spectator, this);
- }
- } else {
- int preferred_movetype = ((!PHYS_INPUT_BUTTON_USE(this) ? CS(this).cvar_cl_clippedspectating : !CS(this).cvar_cl_clippedspectating) ? MOVETYPE_FLY_WORLDONLY : MOVETYPE_NOCLIP);
- set_movetype(this, preferred_movetype);
- }
- } else {
- if (!(PHYS_INPUT_BUTTON_ATCK(this) || PHYS_INPUT_BUTTON_JUMP(this))) {
- this.flags |= FL_JUMPRELEASED;
- if(this.flags & FL_SPAWNING)
- {
- this.flags &= ~FL_SPAWNING;
- if(joinAllowed(this))
- Join(this);
- else if(time < CS(this).jointime + MIN_SPEC_TIME)
- CS(this).autojoin_checked = -1;
- return;
- }
- }
- }
-}
-
-void SpectatorThink(entity this)
-{
- if ( CS(this).impulse )
- {
- if(MinigameImpulse(this, CS(this).impulse))
+ int r = MinigameImpulse(this, CS(this).impulse);
+ if (!is_spec || r)
CS(this).impulse = 0;
- if (CS(this).impulse == IMP_weapon_drop.impulse)
+ if (is_spec && CS(this).impulse == IMP_weapon_drop.impulse)
{
STAT(CAMERA_SPECTATOR, this) = (STAT(CAMERA_SPECTATOR, this) + 1) % 3;
CS(this).impulse = 0;
if (PHYS_INPUT_BUTTON_JUMP(this) && (joinAllowed(this) || time < CS(this).jointime + MIN_SPEC_TIME)) {
this.flags &= ~FL_JUMPRELEASED;
this.flags |= FL_SPAWNING;
- } else if(PHYS_INPUT_BUTTON_ATCK(this) || CS(this).impulse == 10 || CS(this).impulse == 15 || CS(this).impulse == 18 || (CS(this).impulse >= 200 && CS(this).impulse <= 209)) {
+ } else if((is_spec && (PHYS_INPUT_BUTTON_ATCK(this) || CS(this).impulse == 10 || CS(this).impulse == 15 || CS(this).impulse == 18 || (CS(this).impulse >= 200 && CS(this).impulse <= 209)))
+ || (!is_spec && (PHYS_INPUT_BUTTON_ATCK(this) && !CS(this).version_mismatch || this.would_spectate))) {
this.flags &= ~FL_JUMPRELEASED;
if(SpectateNext(this)) {
TRANSMUTE(Spectator, this);
- } else {
+ } else if (is_spec) {
TRANSMUTE(Observer, this);
PutClientInServer(this);
}
- CS(this).impulse = 0;
- } else if(CS(this).impulse == 12 || CS(this).impulse == 16 || CS(this).impulse == 19 || (CS(this).impulse >= 220 && CS(this).impulse <= 229)) {
- this.flags &= ~FL_JUMPRELEASED;
- if(SpectatePrev(this)) {
- TRANSMUTE(Spectator, this);
- } else {
+ if (is_spec)
+ CS(this).impulse = 0;
+ } else if (is_spec) {
+ if(CS(this).impulse == 12 || CS(this).impulse == 16 || CS(this).impulse == 19 || (CS(this).impulse >= 220 && CS(this).impulse <= 229)) {
+ this.flags &= ~FL_JUMPRELEASED;
+ if(SpectatePrev(this)) {
+ TRANSMUTE(Spectator, this);
+ } else {
+ TRANSMUTE(Observer, this);
+ PutClientInServer(this);
+ }
+ CS(this).impulse = 0;
+ } else if(PHYS_INPUT_BUTTON_ATCK2(this)) {
+ this.would_spectate = false;
+ this.flags &= ~FL_JUMPRELEASED;
TRANSMUTE(Observer, this);
PutClientInServer(this);
+ } else if(!SpectateUpdate(this) && !SpectateNext(this)) {
+ PutObserverInServer(this);
+ this.would_spectate = true;
}
- CS(this).impulse = 0;
- } else if (PHYS_INPUT_BUTTON_ATCK2(this)) {
- this.would_spectate = false;
- this.flags &= ~FL_JUMPRELEASED;
- TRANSMUTE(Observer, this);
- PutClientInServer(this);
- } else {
- if(!SpectateUpdate(this))
- {
- if(!SpectateNext(this))
- {
- PutObserverInServer(this);
- this.would_spectate = true;
- }
- }
+ }
+ else {
+ int preferred_movetype = ((!PHYS_INPUT_BUTTON_USE(this) ? CS(this).cvar_cl_clippedspectating : !CS(this).cvar_cl_clippedspectating) ? MOVETYPE_FLY_WORLDONLY : MOVETYPE_NOCLIP);
+ set_movetype(this, preferred_movetype);
}
} else {
- if (!(PHYS_INPUT_BUTTON_ATCK(this) || PHYS_INPUT_BUTTON_ATCK2(this))) {
+ if ((is_spec && !(PHYS_INPUT_BUTTON_ATCK(this) || PHYS_INPUT_BUTTON_ATCK2(this)))
+ || (!is_spec && !(PHYS_INPUT_BUTTON_ATCK(this) || PHYS_INPUT_BUTTON_JUMP(this)))) {
this.flags |= FL_JUMPRELEASED;
if(this.flags & FL_SPAWNING)
{
return;
}
}
- if(!SpectateUpdate(this))
+ if(is_spec && !SpectateUpdate(this))
PutObserverInServer(this);
}
-
- this.flags |= FL_CLIENT | FL_NOTARGET;
+ if (is_spec)
+ this.flags |= FL_CLIENT | FL_NOTARGET;
}
void PlayerUseKey(entity this)
return;
}
}
- else if (IS_OBSERVER(this)) {
- ObserverThink(this);
- }
- else if (IS_SPEC(this)) {
- SpectatorThink(this);
+ else if (IS_OBSERVER(this) || IS_SPEC(this)) {
+ ObserverOrSpectatorThink(this);
}
// WEAPONTODO: Add weapon request for this