}
}
-Gametype MapInfo_Type_FromString(string t)
+Gametype MapInfo_Type_FromString(string str)
{
-#define deprecate(from, to) MACRO_BEGIN \
- if (t == #from) { \
- string replacement = #to; \
- if(WARN_COND) \
- LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, t, replacement); \
- t = replacement; \
- } \
-MACRO_END
- deprecate(nexball, nb);
- deprecate(freezetag, ft);
- deprecate(keepaway, ka);
- deprecate(invasion, inv);
- deprecate(assault, as);
- deprecate(race, rc);
- FOREACH(Gametypes, it.mdl == t, return it);
+ string replacement = "";
+ switch (str)
+ {
+ case "nexball": replacement = "nb"; break;
+ case "freezetag": replacement = "ft"; break;
+ case "keepaway": replacement = "ka"; break;
+ case "invasion": replacement = "inv"; break;
+ case "assault": replacement = "as"; break;
+ case "race": replacement = "rc"; break;
+ }
+ if (replacement != "" && WARN_COND)
+ {
+ LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, str, replacement);
+ str = replacement;
+ }
+ FOREACH(Gametypes, it.mdl == str, return it);
return NULL;
-#undef deprecate
}
string MapInfo_Type_Description(Gametype t)