entities can be renderable at once (need to make this grow instead)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8193
d7cf8633-e32d-0410-b094-
e92efae38249
r_refdef.scene.maxentities = MAX_EDICTS + 256 + 512;
r_refdef.scene.entities = (entity_render_t **)Mem_Alloc(cls.permanentmempool, sizeof(entity_render_t *) * r_refdef.scene.maxentities);
- r_refdef.scene.maxtempentities = 512;
+ r_refdef.scene.maxtempentities = 4096; // FIXME: make this grow
r_refdef.scene.tempentities = (entity_render_t *)Mem_Alloc(cls.permanentmempool, sizeof(entity_render_t) * r_refdef.scene.maxtempentities);
CL_InitInput ();