-raw exec cpp.cfg
-
-raw #ifeq $sv_cheats 1
-raw #define MOVETO "cc teleporttotarget"
-raw #else
-raw #define MOVETO "movetotarget"
-raw #endif
+// for walking bots:
+// :%s/cc teleport\(totarget\)/move\1/g
+// for teleporting bots:
+// :%s/move\(totarget\)/cc teleport\1/g
timeoffset_preinit 2
timeoffset_postinit 2
include common
count 16
init
- cmd $MOVETO @places_tuba
+ cmd cc teleporttotarget @places_tuba
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_tuba
+ cmd cc teleporttotarget @places_tuba
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_tuba
+ cmd cc teleporttotarget @places_tuba
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_tuba
+ cmd cc teleporttotarget @places_tuba
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_nosteps
+ cmd cc teleporttotarget @places_nosteps
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_metalsteps
+ cmd cc teleporttotarget @places_metalsteps
cmd barrier
super
include common
count 16
init
- cmd $MOVETO @places_percussion
+ cmd cc teleporttotarget @places_percussion
cmd barrier
super
count 1
init
cmd cc playermodel models/player/suiseiseki.zym
- cmd $MOVETO @places_vocals
+ cmd cc teleporttotarget @places_vocals
cmd barrier
super