has no effect on behavior, they were simply misnamed internally)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8235
d7cf8633-e32d-0410-b094-
e92efae38249
r_refdef.view.width = (int)(f[0] * vid.width / vid_conwidth.value);
r_refdef.view.height = (int)(f[1] * vid.height / vid_conheight.value);
break;
- case VF_SIZE_Y:
+ case VF_SIZE_X:
r_refdef.view.width = (int)(k * vid.width / vid_conwidth.value);
break;
- case VF_SIZE_X:
+ case VF_SIZE_Y:
r_refdef.view.height = (int)(k * vid.height / vid_conheight.value);
break;
case VF_VIEWPORT:
#define VF_MIN_X 2 //(float)
#define VF_MIN_Y 3 //(float)
#define VF_SIZE 4 //(vector) (viewport size)
-#define VF_SIZE_Y 5 //(float)
-#define VF_SIZE_X 6 //(float)
+#define VF_SIZE_X 5 //(float)
+#define VF_SIZE_Y 6 //(float)
#define VF_VIEWPORT 7 //(vector, vector)
#define VF_FOV 8 //(vector)
#define VF_FOVX 9 //(float)