set cl_damageeffect_ticrate 0.05 "particles spawn rate"
set cl_damageeffect_limit 3 "how many damages to show on a player at once (objects are limited to one effect)"
set cl_damageeffect_lifetime 0.1 "how much a damage effect lasts, multiplied by damage amount"
-set cl_damageeffect_lifetime_min 2 "minimum lifetime a damage effect may have"
+set cl_damageeffect_lifetime_min 3 "minimum lifetime a damage effect may have"
set cl_damageeffect_lifetime_max 6 "maximum lifetime a damage effect may have"
set g_respawn_ghosts 1 "if 1 dead bodies become ghosts and float away when the player respawns"