cl_timer has not advanced, this allows framerates above 1000, and
makes framerates very consistent (rather than chaotic) in the 200-1000
range as well
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9215
d7cf8633-e32d-0410-b094-
e92efae38249
//
//-------------------
- if (cls.state != ca_dedicated && (cl_timer > 0 || cls.timedemo))
+ if (cls.state != ca_dedicated && (cl_timer > 0 || cls.timedemo || cl_maxfps.value < 1))
{
// decide the simulation time
if (cls.capturevideo.active)