Pay attention to this [section](##textures-and-materials) when you need to export correctly, the material/texture(image) should be one thing, so do the following: Export IQM > Materials: > select `material` or `image` instead `material+image-ext`.<br/>
<img src="uploads/4fa75dca8ebb724b89d5fd5513fd2787/exportiqmiqeblenderdetails.jpg" alt="exportiqmiqeblenderdetails" width=200 /><br/>
+- _**Model scale animations aren't working:**_<br/>
+SMD format doesn't support bone scaling animations, although you try to compile them into dpmodel tool. More info here: https://steamcommunity.com/groups/BlenderSourceTools/discussions/1/152392786900223348/
+
# Old methodology
*Note: this section is obsolete.*