// These are called when the mode is switched via gametype vote screen,
// earlier than gamestart hooks (useful for enabling per-gamemode mutators)
// The _all hook is called before the specific one
-// here it sets g_maxplayers to undo what duel does
-alias sv_vote_gametype_hook_all "set g_maxplayers 0"
+alias sv_vote_gametype_hook_all
alias sv_vote_gametype_hook_as
alias sv_vote_gametype_hook_ca
alias sv_vote_gametype_hook_ctf
alias sv_vote_gametype_hook_rc
alias sv_vote_gametype_hook_tdm
-// Preset to allow duel to be used for the gametype voting screen
+// Example preset to allow duel to be used for the gametype voting screen
// sv_vote_gametype_*_type Must be set to the name of the gametype the option is based on
// sv_vote_gametype_*_name Contains a human-readable name of the gametype
// sv_vote_gametype_*_description Contains a longer description
-set sv_vote_gametype_duel_type dm
-set sv_vote_gametype_duel_name Duel
-set sv_vote_gametype_duel_description "One vs One match"
-alias sv_vote_gametype_hook_duel "set g_maxplayers 2"
+//set sv_vote_gametype_duel_type dm
+//set sv_vote_gametype_duel_name Duel
+//set sv_vote_gametype_duel_description "One vs One match"
+//alias sv_vote_gametype_hook_all "set g_maxplayers 0"
+//alias sv_vote_gametype_hook_duel "set g_maxplayers 2"
// ===========