has weapons
gametype ctf // defaults: timelimit=20 pointlimit=300 caplimit=10 leadlimit=0
gametype rc
+gametype cts
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
settemp_for_type rc g_pickup_cells_weapon 12
settemp_for_type rc g_pickup_rockets 8
settemp_for_type rc g_pickup_rockets_weapon 8
+
+settemp_for_type cts g_use_ammunition 0
+settemp_for_type cts g_weaponreplace_electro 0
+settemp_for_type cts g_weaponreplace_grenadelauncher 0
+settemp_for_type cts g_weaponreplace_hagar 0
+settemp_for_type cts g_weaponreplace_hlac 0
+settemp_for_type cts g_weaponreplace_nex 0
+settemp_for_type cts g_weaponreplace_rocketlauncher 0
+settemp_for_type cts g_weaponreplace_uzi 0
+settemp_for_type cts g_powerup_shield 0
+settemp_for_type cts g_start_weapon_shotgun 0
+settemp_for_type cts g_start_weapon_laser 1