while (nodenum >= 0)
{
node = model->collision_bih.nodes + nodenum;
-#if 0
+#if 1
if (!BoxesOverlap(segmentmins, segmentmaxs, node->mins, node->maxs))
return;
#endif
{
node = model->collision_bih.nodes + nodenum;
axis = node->type - BIH_SPLITX;
-#if 0
-#if 0
+#if 1
if (!BoxesOverlap(segmentmins, segmentmaxs, node->mins, node->maxs))
return;
#endif
+#if 0
Mod_CollisionBIH_TraceBrush_RecursiveBIHNode(trace, model, node->front, thisbrush_start, thisbrush_end, segmentmins, segmentmaxs);
nodenum = node->back;
continue;