cvar_t bottomcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "bottomcolor", "0", "change the color of your pants"};
cvar_t team = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "team", "none", "QW team (4 character limit, example: blue)"};
cvar_t skin = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "skin", "", "QW player skin name (example: base)"};
-cvar_t playermodel = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "playermodel", "", "current player model in Nexuiz/Xonotic"};
-cvar_t playerskin = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "playerskin", "", "current player skin in Nexuiz/Xonotic"};
+cvar_t playermodel = {CVAR_CLIENT | CVAR_SERVER | CVAR_USERINFO | CVAR_SAVE, "playermodel", "", "current player model in Nexuiz/Xonotic"};
+cvar_t playerskin = {CVAR_CLIENT | CVAR_SERVER | CVAR_USERINFO | CVAR_SAVE, "playerskin", "", "current player skin in Nexuiz/Xonotic"};
cvar_t noaim = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "noaim", "1", "QW option to disable vertical autoaim"};
cvar_t pmodel = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "pmodel", "0", "current player model number in nehahra"};
cvar_t r_fixtrans_auto = {CVAR_CLIENT, "r_fixtrans_auto", "0", "automatically fixtrans textures (when set to 2, it also saves the fixed versions to a fixtrans directory)"};