/**/
MUTATOR_HOOKABLE(TeamBalance_FindBestTeams, EV_TeamBalance_FindBestTeams);
-/** Called during autobalance. Return true to override the player that will
+/** Called during autobalance. Return true to override the player that will be
switched. */
#define EV_TeamBalance_GetPlayerForTeamSwitch(i, o) \
/** source team index */ i(int, MUTATOR_ARGV_0_int) \
if (!SetPlayerTeam(this, destination_team_index, source_team_index,
!IS_CLIENT(this)))
{
-
return;
}
TeamBalance_AutoBalanceBots(destination_team_index, source_team_index);