-n darkplaces: make LHNET_Read print out the names of read errors (yummyluv)
-n darkplaces: revert noclip movement to match nq for compatibility with mods that trap movement as input (MauveBib)
-n dpmod: make grapple off-hand (joe hill)
+2 darkplaces: should support corona-model shaders somehow (equation: pow(normalizationcubemap(transform(eye, vertexmatrix)) dot3 '0 0 1', 8)), which are normally used around unusually shaped lights instead of flat coronas (Mitchell)
0 lhfire: make a lhfire.txt and move the scripting info to it, add some more general explanation and tips
0 darkplaces: add sv_gameplayfix_grenadebouncedownslopes cvar (default 1)
0 darkplaces: add sv_gameplayfix_swiminbmodels cvar (default 1)