set g_pickup_healthmega 100
set g_pickup_healthmega_max 200
set g_pickup_healthmega_anyway 1
-set g_pickup_respawntime_short 15
-set g_pickup_respawntime_medium 20
-set g_pickup_respawntime_long 30
set g_pickup_respawntime_powerup 120
set g_pickup_respawntime_weapon 10
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 10
+set g_pickup_respawntime_armor_small 15
+set g_pickup_respawntime_armor_medium 20
+set g_pickup_respawntime_armor_big 30
+set g_pickup_respawntime_armor_mega 30
+set g_pickup_respawntime_health_small 15
+set g_pickup_respawntime_health_medium 15
+set g_pickup_respawntime_health_big 20
+set g_pickup_respawntime_health_mega 30
set g_pickup_respawntime_initial_random 1
-set g_pickup_respawntimejitter_short 0
-set g_pickup_respawntimejitter_medium 0
-set g_pickup_respawntimejitter_long 0
set g_pickup_respawntimejitter_powerup 0
set g_pickup_respawntimejitter_weapon 0
set g_pickup_respawntimejitter_superweapon 10
set g_pickup_respawntimejitter_ammo 0
+set g_pickup_respawntimejitter_armor_small 0
+set g_pickup_respawntimejitter_armor_medium 0
+set g_pickup_respawntimejitter_armor_big 0
+set g_pickup_respawntimejitter_armor_mega 0
+set g_pickup_respawntimejitter_health_small 0
+set g_pickup_respawntimejitter_health_medium 0
+set g_pickup_respawntimejitter_health_big 0
+set g_pickup_respawntimejitter_health_mega 0
// }}}
// {{{ regen/rot
set g_pickup_healthmega 100
set g_pickup_healthmega_max 999
set g_pickup_healthmega_anyway 0
-set g_pickup_respawntime_short 15
-set g_pickup_respawntime_medium 20
-set g_pickup_respawntime_long 30
set g_pickup_respawntime_powerup 120
set g_pickup_respawntime_weapon 15
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 15
+set g_pickup_respawntime_armor_small 15
+set g_pickup_respawntime_armor_medium 20
+set g_pickup_respawntime_armor_big 30
+set g_pickup_respawntime_armor_mega 30
+set g_pickup_respawntime_health_small 15
+set g_pickup_respawntime_health_medium 15
+set g_pickup_respawntime_health_big 20
+set g_pickup_respawntime_health_mega 30
set g_pickup_respawntime_initial_random 2
-set g_pickup_respawntimejitter_short 0
-set g_pickup_respawntimejitter_medium 0
-set g_pickup_respawntimejitter_long 0
set g_pickup_respawntimejitter_powerup 10
set g_pickup_respawntimejitter_weapon 0
set g_pickup_respawntimejitter_superweapon 10
set g_pickup_respawntimejitter_ammo 0
+set g_pickup_respawntimejitter_armor_small 0
+set g_pickup_respawntimejitter_armor_medium 0
+set g_pickup_respawntimejitter_armor_big 0
+set g_pickup_respawntimejitter_armor_mega 0
+set g_pickup_respawntimejitter_health_small 0
+set g_pickup_respawntimejitter_health_medium 0
+set g_pickup_respawntimejitter_health_big 0
+set g_pickup_respawntimejitter_health_mega 0
// }}}
// {{{ regen/rot
set g_pickup_healthmega 100
set g_pickup_healthmega_max 200
set g_pickup_healthmega_anyway 0
-set g_pickup_respawntime_short 15
-set g_pickup_respawntime_medium 20
-set g_pickup_respawntime_long 30
set g_pickup_respawntime_powerup 120
set g_pickup_respawntime_weapon 10
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 10
+set g_pickup_respawntime_armor_small 15
+set g_pickup_respawntime_armor_medium 20
+set g_pickup_respawntime_armor_big 30
+set g_pickup_respawntime_armor_mega 30
+set g_pickup_respawntime_health_small 15
+set g_pickup_respawntime_health_medium 15
+set g_pickup_respawntime_health_big 20
+set g_pickup_respawntime_health_mega 30
set g_pickup_respawntime_initial_random 0
-set g_pickup_respawntimejitter_short 0
-set g_pickup_respawntimejitter_medium 0
-set g_pickup_respawntimejitter_long 0
set g_pickup_respawntimejitter_powerup 0
set g_pickup_respawntimejitter_weapon 0
set g_pickup_respawntimejitter_superweapon 10
set g_pickup_respawntimejitter_ammo 0
+set g_pickup_respawntimejitter_armor_small 0
+set g_pickup_respawntimejitter_armor_medium 0
+set g_pickup_respawntimejitter_armor_big 0
+set g_pickup_respawntimejitter_armor_mega 0
+set g_pickup_respawntimejitter_health_small 0
+set g_pickup_respawntimejitter_health_medium 0
+set g_pickup_respawntimejitter_health_big 0
+set g_pickup_respawntimejitter_health_mega 0
// }}}
// {{{ regen/rot
set g_pickup_healthmega 100
set g_pickup_healthmega_max 200
set g_pickup_healthmega_anyway 1
-set g_pickup_respawntime_short 15
-set g_pickup_respawntime_medium 20
-set g_pickup_respawntime_long 30
set g_pickup_respawntime_powerup 120
set g_pickup_respawntime_weapon 10
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 10
+set g_pickup_respawntime_armor_small 15
+set g_pickup_respawntime_armor_medium 20
+set g_pickup_respawntime_armor_big 30
+set g_pickup_respawntime_armor_mega 30
+set g_pickup_respawntime_health_small 15
+set g_pickup_respawntime_health_medium 15
+set g_pickup_respawntime_health_big 20
+set g_pickup_respawntime_health_mega 30
set g_pickup_respawntime_initial_random 2
-set g_pickup_respawntimejitter_short 0
-set g_pickup_respawntimejitter_medium 0
-set g_pickup_respawntimejitter_long 0
set g_pickup_respawntimejitter_powerup 30
set g_pickup_respawntimejitter_weapon 0
set g_pickup_respawntimejitter_superweapon 10
set g_pickup_respawntimejitter_ammo 0
+set g_pickup_respawntimejitter_armor_small 0
+set g_pickup_respawntimejitter_armor_medium 0
+set g_pickup_respawntimejitter_armor_big 0
+set g_pickup_respawntimejitter_armor_mega 0
+set g_pickup_respawntimejitter_health_small 0
+set g_pickup_respawntimejitter_health_medium 0
+set g_pickup_respawntimejitter_health_big 0
+set g_pickup_respawntimejitter_health_mega 0
// }}}
// {{{ regen/rot
set g_pickup_healthmega 100
set g_pickup_healthmega_max 200
set g_pickup_healthmega_anyway 0
-set g_pickup_respawntime_short 0.1
-set g_pickup_respawntime_medium 0.1
-set g_pickup_respawntime_long 0.1
set g_pickup_respawntime_powerup 0.1
set g_pickup_respawntime_weapon 0.1
set g_pickup_respawntime_superweapon 0.1
set g_pickup_respawntime_ammo 0.1
+set g_pickup_respawntime_armor_small 0.1
+set g_pickup_respawntime_armor_medium 0.1
+set g_pickup_respawntime_armor_big 0.1
+set g_pickup_respawntime_armor_mega 0.1
+set g_pickup_respawntime_health_small 0.1
+set g_pickup_respawntime_health_medium 0.1
+set g_pickup_respawntime_health_big 0.1
+set g_pickup_respawntime_health_mega 0.1
set g_pickup_respawntime_initial_random 2
-set g_pickup_respawntimejitter_short 0
-set g_pickup_respawntimejitter_medium 0
-set g_pickup_respawntimejitter_long 0
set g_pickup_respawntimejitter_powerup 0
set g_pickup_respawntimejitter_weapon 0
set g_pickup_respawntimejitter_superweapon 10
set g_pickup_respawntimejitter_ammo 0
+set g_pickup_respawntimejitter_armor_small 0
+set g_pickup_respawntimejitter_armor_medium 0
+set g_pickup_respawntimejitter_armor_big 0
+set g_pickup_respawntimejitter_armor_mega 0
+set g_pickup_respawntimejitter_health_small 0
+set g_pickup_respawntimejitter_health_medium 0
+set g_pickup_respawntimejitter_health_big 0
+set g_pickup_respawntimejitter_health_mega 0
// }}}
// {{{ regen/rot
set g_pickup_healthmega 100
set g_pickup_healthmega_max 200
set g_pickup_healthmega_anyway 1
-set g_pickup_respawntime_short 15
-set g_pickup_respawntime_medium 20
-set g_pickup_respawntime_long 30
set g_pickup_respawntime_powerup 120
set g_pickup_respawntime_weapon 10
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 10
+set g_pickup_respawntime_armor_small 15
+set g_pickup_respawntime_armor_medium 20
+set g_pickup_respawntime_armor_big 30
+set g_pickup_respawntime_armor_mega 30
+set g_pickup_respawntime_health_small 15
+set g_pickup_respawntime_health_medium 15
+set g_pickup_respawntime_health_big 20
+set g_pickup_respawntime_health_mega 30
set g_pickup_respawntime_initial_random 1
-set g_pickup_respawntimejitter_short 0
-set g_pickup_respawntimejitter_medium 0
-set g_pickup_respawntimejitter_long 0
set g_pickup_respawntimejitter_powerup 0
set g_pickup_respawntimejitter_weapon 0
set g_pickup_respawntimejitter_superweapon 10
set g_pickup_respawntimejitter_ammo 0
+set g_pickup_respawntimejitter_armor_small 0
+set g_pickup_respawntimejitter_armor_medium 0
+set g_pickup_respawntimejitter_armor_big 0
+set g_pickup_respawntimejitter_armor_mega 0
+set g_pickup_respawntimejitter_health_small 0
+set g_pickup_respawntimejitter_health_medium 0
+set g_pickup_respawntimejitter_health_big 0
+set g_pickup_respawntimejitter_health_mega 0
// }}}
// {{{ regen/rot
set g_pickup_healthmega 100
set g_pickup_healthmega_max 200
set g_pickup_healthmega_anyway 0
-set g_pickup_respawntime_short 15
-set g_pickup_respawntime_medium 20
-set g_pickup_respawntime_long 30
set g_pickup_respawntime_powerup 120
set g_pickup_respawntime_weapon 10
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 10
+set g_pickup_respawntime_armor_small 15
+set g_pickup_respawntime_armor_medium 20
+set g_pickup_respawntime_armor_big 30
+set g_pickup_respawntime_armor_mega 30
+set g_pickup_respawntime_health_small 15
+set g_pickup_respawntime_health_medium 15
+set g_pickup_respawntime_health_big 20
+set g_pickup_respawntime_health_mega 30
set g_pickup_respawntime_initial_random 1
-set g_pickup_respawntimejitter_short 0
-set g_pickup_respawntimejitter_medium 0
-set g_pickup_respawntimejitter_long 0
set g_pickup_respawntimejitter_powerup 0
set g_pickup_respawntimejitter_weapon 0
set g_pickup_respawntimejitter_superweapon 10
set g_pickup_respawntimejitter_ammo 0
+set g_pickup_respawntimejitter_armor_small 0
+set g_pickup_respawntimejitter_armor_medium 0
+set g_pickup_respawntimejitter_armor_big 0
+set g_pickup_respawntimejitter_armor_mega 0
+set g_pickup_respawntimejitter_health_small 0
+set g_pickup_respawntimejitter_health_medium 0
+set g_pickup_respawntimejitter_health_big 0
+set g_pickup_respawntimejitter_health_mega 0
// }}}
// {{{ regen/rot
this.m_icon = "armor_small";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
#endif
#ifdef SVQC
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_short);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_short);
+ this.m_respawntime = GET(g_pickup_respawntime_armor_small);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_armor_small);
this.m_pickupanyway = GET(g_pickup_armorsmall_anyway);
this.m_iteminit = item_armorsmall_init;
#endif
this.m_icon = "armor_medium";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
#endif
#ifdef SVQC
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_medium);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_medium);
+ this.m_respawntime = GET(g_pickup_respawntime_armor_medium);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_armor_medium);
this.m_pickupanyway = GET(g_pickup_armormedium_anyway);
this.m_iteminit = item_armormedium_init;
#endif
this.m_icon = "armor_big";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
#endif
this.m_color = '0 1 0';
this.m_waypoint = _("Big armor");
#ifdef SVQC
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_long);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_long);
+ this.m_respawntime = GET(g_pickup_respawntime_armor_big);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_armor_big);
this.m_pickupanyway = GET(g_pickup_armorbig_anyway);
this.m_iteminit = item_armorbig_init;
#endif
this.m_icon = "armor_mega";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "item_large_armor"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "item_large_armor"; // compatible with Xonotic v0.8.2 or lower
#endif
this.m_color = '0 1 0';
this.m_waypoint = _("Mega armor");
#ifdef SVQC
this.m_maxs = '16 16 70';
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_long);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_long);
+ this.m_respawntime = GET(g_pickup_respawntime_armor_mega);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_armor_mega);
this.m_pickupanyway = GET(g_pickup_armormega_anyway);
this.m_iteminit = item_armormega_init;
#endif
REGISTER_ITEM(HealthSmall, Health) {
this.m_canonical_spawnfunc = "item_health_small";
#ifdef GAMEQC
- this.spawnflags = ITEM_FLAG_NORMAL | ITEM_FLAG_RESOURCE;
+ this.spawnflags = ITEM_FLAG_NORMAL | ITEM_FLAG_RESOURCE;
this.m_model = MDL_HealthSmall_ITEM;
this.m_sound = SND_HealthSmall;
#endif
this.m_icon = "health_small";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "health"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "health"; // compatible with Xonotic v0.8.2 or lower
#endif
#ifdef SVQC
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_short);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_short);
+ this.m_respawntime = GET(g_pickup_respawntime_health_small);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_health_small);
this.m_pickupanyway = GET(g_pickup_healthsmall_anyway);
this.m_iteminit = item_healthsmall_init;
+
#endif
}
REGISTER_ITEM(HealthMedium, Health) {
this.m_canonical_spawnfunc = "item_health_medium";
#ifdef GAMEQC
- this.spawnflags = ITEM_FLAG_NORMAL | ITEM_FLAG_RESOURCE;
+ this.spawnflags = ITEM_FLAG_NORMAL | ITEM_FLAG_RESOURCE;
this.m_model = MDL_HealthMedium_ITEM;
this.m_sound = SND_HealthMedium;
#endif
this.m_icon = "health_medium";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "health"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "health"; // compatible with Xonotic v0.8.2 or lower
#endif
#ifdef SVQC
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_short);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_short);
+ this.m_respawntime = GET(g_pickup_respawntime_health_medium);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_health_medium);
this.m_pickupanyway = GET(g_pickup_healthmedium_anyway);
this.m_iteminit = item_healthmedium_init;
#endif
REGISTER_ITEM(HealthBig, Health) {
this.m_canonical_spawnfunc = "item_health_big";
#ifdef GAMEQC
- this.spawnflags = ITEM_FLAG_NORMAL | ITEM_FLAG_RESOURCE;
+ this.spawnflags = ITEM_FLAG_NORMAL | ITEM_FLAG_RESOURCE;
this.m_model = MDL_HealthBig_ITEM;
this.m_sound = SND_HealthBig;
#endif
this.m_waypoint = _("Big health");
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "health"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "health"; // compatible with Xonotic v0.8.2 or lower
#endif
#ifdef SVQC
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_medium);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_medium);
+ this.m_respawntime = GET(g_pickup_respawntime_health_big);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_health_big);
this.m_pickupanyway = GET(g_pickup_healthbig_anyway);
this.m_iteminit = item_healthbig_init;
#endif
this.m_icon = "health_mega";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "item_mega_health"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "item_mega_health"; // compatible with Xonotic v0.8.2 or lower
#endif
this.m_color = '1 0 0';
this.m_waypoint = _("Mega health");
#ifdef SVQC
this.m_maxs = '16 16 70';
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_long);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_long);
+ this.m_respawntime = GET(g_pickup_respawntime_health_mega);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_health_mega);
this.m_pickupanyway = GET(g_pickup_healthmega_anyway);
this.m_iteminit = item_healthmega_init;
#endif
PROPERTY(float, g_pickup_respawntime_weapon)
PROPERTY(float, g_pickup_respawntime_superweapon)
PROPERTY(float, g_pickup_respawntime_ammo)
-PROPERTY(float, g_pickup_respawntime_short)
-PROPERTY(float, g_pickup_respawntime_medium)
-PROPERTY(float, g_pickup_respawntime_long)
+PROPERTY(float, g_pickup_respawntime_armor_small)
+PROPERTY(float, g_pickup_respawntime_armor_medium)
+PROPERTY(float, g_pickup_respawntime_armor_big)
+PROPERTY(float, g_pickup_respawntime_armor_mega)
+PROPERTY(float, g_pickup_respawntime_health_small)
+PROPERTY(float, g_pickup_respawntime_health_medium)
+PROPERTY(float, g_pickup_respawntime_health_big)
+PROPERTY(float, g_pickup_respawntime_health_mega)
PROPERTY(float, g_pickup_respawntime_powerup)
PROPERTY(float, g_pickup_respawntimejitter_weapon)
PROPERTY(float, g_pickup_respawntimejitter_superweapon)
PROPERTY(float, g_pickup_respawntimejitter_ammo)
-PROPERTY(float, g_pickup_respawntimejitter_short)
-PROPERTY(float, g_pickup_respawntimejitter_medium)
-PROPERTY(float, g_pickup_respawntimejitter_long)
+PROPERTY(float, g_pickup_respawntimejitter_health_small)
+PROPERTY(float, g_pickup_respawntimejitter_health_medium)
+PROPERTY(float, g_pickup_respawntimejitter_health_big)
+PROPERTY(float, g_pickup_respawntimejitter_health_mega)
+PROPERTY(float, g_pickup_respawntimejitter_armor_small)
+PROPERTY(float, g_pickup_respawntimejitter_armor_medium)
+PROPERTY(float, g_pickup_respawntimejitter_armor_big)
+PROPERTY(float, g_pickup_respawntimejitter_armor_mega)
PROPERTY(float, g_pickup_respawntimejitter_powerup)
#endif
g_pickup_respawntime_weapon = cvar("g_pickup_respawntime_weapon");
g_pickup_respawntime_superweapon = cvar("g_pickup_respawntime_superweapon");
g_pickup_respawntime_ammo = cvar("g_pickup_respawntime_ammo");
- g_pickup_respawntime_short = cvar("g_pickup_respawntime_short");
- g_pickup_respawntime_medium = cvar("g_pickup_respawntime_medium");
- g_pickup_respawntime_long = cvar("g_pickup_respawntime_long");
+ g_pickup_respawntime_armor_small = cvar("g_pickup_respawntime_armor_small");
+ g_pickup_respawntime_armor_medium = cvar("g_pickup_respawntime_armor_medium");
+ g_pickup_respawntime_armor_big = cvar("g_pickup_respawntime_armor_big");
+ g_pickup_respawntime_armor_mega = cvar("g_pickup_respawntime_armor_mega");
+ g_pickup_respawntime_health_small = cvar("g_pickup_respawntime_health_small");
+ g_pickup_respawntime_health_medium = cvar("g_pickup_respawntime_health_medium");
+ g_pickup_respawntime_health_big = cvar("g_pickup_respawntime_health_big");
+ g_pickup_respawntime_health_mega = cvar("g_pickup_respawntime_health_mega");
g_pickup_respawntime_powerup = cvar("g_pickup_respawntime_powerup");
g_pickup_respawntimejitter_weapon = cvar("g_pickup_respawntimejitter_weapon");
g_pickup_respawntimejitter_superweapon = cvar("g_pickup_respawntimejitter_superweapon");
g_pickup_respawntimejitter_ammo = cvar("g_pickup_respawntimejitter_ammo");
- g_pickup_respawntimejitter_short = cvar("g_pickup_respawntimejitter_short");
- g_pickup_respawntimejitter_medium = cvar("g_pickup_respawntimejitter_medium");
- g_pickup_respawntimejitter_long = cvar("g_pickup_respawntimejitter_long");
+ g_pickup_respawntimejitter_armor_small = cvar("g_pickup_respawntimejitter_armor_small");
+ g_pickup_respawntimejitter_armor_medium = cvar("g_pickup_respawntimejitter_armor_medium");
+ g_pickup_respawntimejitter_armor_big = cvar("g_pickup_respawntimejitter_armor_big");
+ g_pickup_respawntimejitter_armor_mega = cvar("g_pickup_respawntimejitter_armor_mega");
+ g_pickup_respawntimejitter_health_small = cvar("g_pickup_respawntimejitter_health_small");
+ g_pickup_respawntimejitter_health_medium = cvar("g_pickup_respawntimejitter_health_medium");
+ g_pickup_respawntimejitter_health_big = cvar("g_pickup_respawntimejitter_health_big");
+ g_pickup_respawntimejitter_health_mega = cvar("g_pickup_respawntimejitter_health_mega");
g_pickup_respawntimejitter_powerup = cvar("g_pickup_respawntimejitter_powerup");
g_pickup_shells = cvar("g_pickup_shells");