================
*/
-void SV_SpawnServer (const char *server)
+void SV_SpawnServer (const char *map)
{
prvm_prog_t *prog = SVVM_prog;
prvm_edict_t *ent;
char modelname[sizeof(sv.worldname)];
char vabuf[1024];
- Con_DPrintf("SpawnServer: %s\n", server);
+ Con_DPrintf("SpawnServer: %s\n", map);
- dpsnprintf (modelname, sizeof(modelname), "maps/%s.bsp", server);
+ dpsnprintf (modelname, sizeof(modelname), "maps/%s.bsp", map);
if (!FS_FileExists(modelname))
{
- dpsnprintf (modelname, sizeof(modelname), "maps/%s", server);
+ dpsnprintf (modelname, sizeof(modelname), "maps/%s", map);
if (!FS_FileExists(modelname))
{
- Con_Printf("SpawnServer: no map file named maps/%s.bsp\n", server);
+ Con_Printf("SpawnServer: no map file named maps/%s.bsp\n", map);
return;
}
}
sv.active = true;
// set level base name variables for later use
- strlcpy (sv.name, server, sizeof (sv.name));
+ strlcpy (sv.name, map, sizeof (sv.name));
strlcpy(sv.worldname, modelname, sizeof(sv.worldname));
FS_StripExtension(sv.worldname, sv.worldnamenoextension, sizeof(sv.worldnamenoextension));
strlcpy(sv.worldbasename, !strncmp(sv.worldnamenoextension, "maps/", 5) ? sv.worldnamenoextension + 5 : sv.worldnamenoextension, sizeof(sv.worldbasename));