--- /dev/null
+\r
+// entity 0\r
+{\r
+"classname" "worldspawn"\r
+// brush 0\r
+{\r
+( 256 256 256 ) ( 256 -256 256 ) ( -256 256 256 ) trak5/base1b 0 0 0 0.5 0.5 0 0 0\r
+( 256 512 256 ) ( -256 512 256 ) ( 256 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 512 256 256 ) ( 512 256 0 ) ( 512 -256 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -256 -256 0 ) ( 256 -256 0 ) ( -256 256 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -256 -512 0 ) ( -256 -512 256 ) ( 256 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -512 -256 0 ) ( -512 256 0 ) ( -512 -256 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+}\r
+// brush 1\r
+{\r
+( -512 256 512 ) ( -512 -256 512 ) ( -512 256 1024 ) trak5/wall6a 0 0 0 1 1 0 0 0\r
+( -512 512 512 ) ( -512 512 1024 ) ( -768 512 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -512 256 256 ) ( -768 256 256 ) ( -512 -256 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -768 -256 1024 ) ( -768 -256 512 ) ( -768 256 1024 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -768 -512 1024 ) ( -512 -512 1024 ) ( -768 -512 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -768 -256 1280 ) ( -768 256 1280 ) ( -512 -256 1280 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+}\r
+// brush 2\r
+{\r
+( 768 256 512 ) ( 768 -256 512 ) ( 768 256 1024 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 768 512 512 ) ( 768 512 1024 ) ( 512 512 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 768 256 256 ) ( 512 256 256 ) ( 768 -256 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 512 -256 1024 ) ( 512 -256 512 ) ( 512 256 1024 ) trak5/wall6a 0 0 0 1 1 0 0 0\r
+( 512 -512 1024 ) ( 768 -512 1024 ) ( 512 -512 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 512 -256 1280 ) ( 512 256 1280 ) ( 768 -256 1280 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+}\r
+// brush 3\r
+{\r
+( -256 -512 512 ) ( 256 -512 512 ) ( -256 -512 1024 ) trak5/wall6a 0 0 0 1 1 0 0 0\r
+( -512 -512 512 ) ( -512 -512 1024 ) ( -512 -768 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -256 -512 256 ) ( -256 -768 256 ) ( 256 -512 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 256 -768 1024 ) ( 256 -768 512 ) ( -256 -768 1024 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 512 -768 1024 ) ( 512 -512 1024 ) ( 512 -768 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 256 -768 1280 ) ( -256 -768 1280 ) ( 256 -512 1280 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+}\r
+// brush 4\r
+{\r
+( -256 768 512 ) ( 256 768 512 ) ( -256 768 1024 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -512 768 512 ) ( -512 768 1024 ) ( -512 512 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -256 768 256 ) ( -256 512 256 ) ( 256 768 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 256 512 1024 ) ( 256 512 512 ) ( -256 512 1024 ) trak5/wall6a 0 0 0 1 1 0 0 0\r
+( 512 512 1024 ) ( 512 768 1024 ) ( 512 512 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 256 512 1280 ) ( -256 512 1280 ) ( 256 768 1280 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+}\r
+// brush 5\r
+{\r
+( 256 256 1536 ) ( 256 -256 1536 ) ( -256 256 1536 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 256 512 1536 ) ( -256 512 1536 ) ( 256 512 1280 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 512 256 1536 ) ( 512 256 1280 ) ( 512 -256 1536 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -256 -256 1280 ) ( 256 -256 1280 ) ( -256 256 1280 ) newskies/asteroids 0 0 0 0.5 0.5 0 0 0\r
+( -256 -512 1280 ) ( -256 -512 1536 ) ( 256 -512 1280 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -512 -256 1280 ) ( -512 256 1280 ) ( -512 -256 1536 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+}\r
+// brush 6\r
+{\r
+( 0 512 272 ) ( 0 0 272 ) ( -512 512 272 ) trak5/ceil1a 0 0 0 1 1 0 0 0\r
+( 0 512 512 ) ( -512 512 512 ) ( 0 512 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( 0 512 512 ) ( 0 512 256 ) ( 0 0 512 ) trak5/basictrim1a 0 0 90 0.125 0.125 0 0 0\r
+( -512 0 256 ) ( 0 0 256 ) ( -512 512 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+( -512 0 256 ) ( -512 0 512 ) ( 0 0 256 ) trak5/basictrim1a 0 0 90 0.125 0.125 0 0 0\r
+( -512 0 256 ) ( -512 512 256 ) ( -512 0 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0\r
+}\r
+}\r
+// entity 1\r
+{\r
+"classname" "info_player_deathmatch"\r
+"origin" "256.000000 -256.000000 320.000000"\r
+"angle" "-179.999985"\r
+}\r
+// entity 2\r
+{\r
+"classname" "trigger_gravity"\r
+"gravity" "0.25"\r
+// brush 0\r
+{\r
+( 0 512 1280 ) ( 0 0 1280 ) ( -512 512 1280 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
+( 0 512 512 ) ( -512 512 512 ) ( 0 512 256 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
+( 0 512 512 ) ( 0 512 256 ) ( 0 0 512 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
+( -512 0 272 ) ( 0 0 272 ) ( -512 512 272 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
+( -512 0 256 ) ( -512 0 512 ) ( 0 0 256 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
+( -512 0 256 ) ( -512 512 256 ) ( -512 0 512 ) common/trigger 0 0 0 0.5 0.5 0 0 0\r
+}\r
+}\r
+// entity 3\r
+{\r
+"classname" "light"\r
+"origin" "0.000000 0.000000 768.000000"\r
+"light" "1000"\r
+}\r