vector s;
// vertical center line, wider than vertical grid lines so that it's more visible
// NOTE: depending on grid size the vertical center line may not overlap any vertical grid line
- drawfill(eX * (0.5 * vid_conwidth - 1), vec2(3, vid_conheight), '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
+ int n = tokenize(autocvar_hud_configure_vertical_lines);
+ for (i = 0; i < n; ++i)
+ {
+ float xpos_rel = stof(argv(i));
+ drawfill(eX * (xpos_rel * vid_conwidth - 1), vec2(3, vid_conheight), '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
+ }
// x-axis
s = vec2(1, vid_conheight);
for(i = 1; i < 1/hud_configure_gridSize.x; ++i)
if (time > hud_configure_centerline_time)
return;
float panel_centerpos_x = (panel_pos.x + panel_size.x * 0.5);
- float ofs = fabs(panel_centerpos_x / vid_conwidth - 0.5);
- if (ofs < 0.02) // don't bother showing the center line if it's evident that the panel is not centered
+ int n = tokenize(autocvar_hud_configure_vertical_lines);
+ for (int i = 0; i < n; ++i)
{
- float f = map_bound_ranges(ofs, 0.001, 0.01, 0, 1);
- vector col = '1 0 0' * f + '0 1 0' * (1 - f); // from red (far) to green (close)
- float theAlpha = 0.3 + 0.1 * sin(6 * time); // blink
- theAlpha *= (1 - autocvar__menu_alpha) * bound(0, hud_configure_centerline_time - time, 0.5) * 2; // fade
- vector pos = vec2(panel_centerpos_x - 1, panel_pos.y - myBorder);
- drawfill(pos, vec2(3, panel_size.y + 2 * myBorder), col, theAlpha, DRAWFLAG_NORMAL);
+ float xpos_rel = stof(argv(i));
+ float ofs = fabs(panel_centerpos_x / vid_conwidth - xpos_rel);
+ if (ofs < 0.02) // don't bother showing the center line if it's evident that the panel is not centered
+ {
+ float f = map_bound_ranges(ofs, 0.001, 0.01, 0, 1);
+ vector col = '1 0 0' * f + '0 1 0' * (1 - f); // from red (far) to green (close)
+ float theAlpha = 0.3 + 0.1 * sin(6 * time); // blink
+ theAlpha *= (1 - autocvar__menu_alpha) * bound(0, hud_configure_centerline_time - time, 0.5) * 2; // fade
+ vector pos = vec2(panel_centerpos_x - 1, panel_pos.y - myBorder);
+ drawfill(pos, vec2(3, panel_size.y + 2 * myBorder), col, theAlpha, DRAWFLAG_NORMAL);
+ }
}
}