seta cl_chase_death 1 "camera goes into 3rd person mode when dead"
seta cl_chase_intermission 1 "camera goes into 3rd person mode at match end"
seta cl_chase_distance 100
-seta cl_chase_speed 50
+seta cl_chase_speed 1.5
//nifreks lockonrestart feature, used in team-based game modes, if set to 1 and all players readied up no other player can then join the game anymore, useful to block spectators from joining
set teamplay_lockonrestart 0 "it set to 1 in a team-based game, the teams are locked once all players readied up and the game restarted (no new players can join after restart unless using the server-command unlockteams)"
if(cvar("chase_active"))
{
if(autocvar_cl_chase_speed && cvar("chase_back") < autocvar_cl_chase_distance)
- cvar_set("chase_back", ftos(cvar("chase_back") + (autocvar_cl_chase_speed * frametime)));
+ cvar_set("chase_back", ftos(cvar("chase_back") + (autocvar_cl_chase_speed * (autocvar_cl_chase_distance - cvar("chase_back")) * frametime)));
else if(cvar("chase_back") != autocvar_cl_chase_distance)
cvar_set("chase_back", ftos(autocvar_cl_chase_distance));
}