\r
// velocities\r
local vector oldforward, oldright, oldup;\r
+ local float rand;\r
oldforward = v_forward;\r
oldright = v_right;\r
oldup = v_up;\r
+ rand = random();\r
makevectors(e.eater.v_angle);\r
- e.velocity = v_forward * cvar("g_balance_vore_regurgitate_force");\r
- e.eater.velocity += -v_forward * cvar("g_balance_vore_regurgitate_eaterforce");\r
+ e.velocity = v_forward * rand * cvar("g_balance_vore_regurgitate_force");\r
+ e.eater.velocity += -v_forward * rand * cvar("g_balance_vore_regurgitate_eaterforce");\r
v_forward = oldforward;\r
v_right = oldright;\r
v_up = oldup;\r