const float RADARICON_POWERUP = 1;
const float RADARICON_TAGGED = 1;
-///////////////////////////
-// key constants
-
-//
-// these are the key numbers that should be passed to Key_Event
-//
-const float K_TAB = 9;
-const float K_ENTER = 13;
-const float K_ESCAPE = 27;
-const float K_SPACE = 32;
-
-// normal keys should be passed as lowercased ascii
-
-const float K_BACKSPACE = 127;
-const float K_UPARROW = 128;
-const float K_DOWNARROW = 129;
-const float K_LEFTARROW = 130;
-const float K_RIGHTARROW = 131;
-
-const float K_ALT = 132;
-const float K_CTRL = 133;
-const float K_SHIFT = 134;
-
-const float K_F1 = 135;
-const float K_F2 = 136;
-const float K_F3 = 137;
-const float K_F4 = 138;
-const float K_F5 = 139;
-const float K_F6 = 140;
-const float K_F7 = 141;
-const float K_F8 = 142;
-const float K_F9 = 143;
-const float K_F10 = 144;
-const float K_F11 = 145;
-const float K_F12 = 146;
-
-const float K_INS = 147;
-const float K_DEL = 148;
-const float K_PGDN = 149;
-const float K_PGUP = 150;
-const float K_HOME = 151;
-const float K_END = 152;
-
-const float K_NUMLOCK = 154;
-const float K_CAPSLOCK = 155;
-const float K_SCROLLOCK = 156;
-
-const float K_KP_0 = 157;
-const float K_KP_INS = K_KP_0;
-const float K_KP_1 = 158;
-const float K_KP_END = K_KP_1;
-const float K_KP_2 = 159;
-const float K_KP_DOWNARROW = K_KP_2;
-const float K_KP_3 = 160;
-const float K_KP_PGDN = K_KP_3;
-const float K_KP_4 = 161;
-const float K_KP_LEFTARROW = K_KP_4;
-const float K_KP_5 = 162;
-const float K_KP_6 = 163;
-const float K_KP_RIGHTARROW = K_KP_6;
-const float K_KP_7 = 164;
-const float K_KP_HOME = K_KP_7;
-const float K_KP_8 = 165;
-const float K_KP_UPARROW = K_KP_8;
-const float K_KP_9 = 166;
-const float K_KP_PGUP = K_KP_9;
-const float K_KP_PERIOD = 167;
-const float K_KP_DEL = K_KP_PERIOD;
-const float K_KP_DIVIDE = 168;
-const float K_KP_SLASH = K_KP_DIVIDE;
-const float K_KP_MULTIPLY = 169;
-const float K_KP_MINUS = 170;
-const float K_KP_PLUS = 171;
-const float K_KP_ENTER = 172;
-const float K_KP_EQUALS = 173;
-
-const float K_PAUSE = 153;
-
-//
-// joystick buttons
-//
-const float K_JOY1 = 768;
-const float K_JOY2 = 769;
-const float K_JOY3 = 770;
-const float K_JOY4 = 771;
-
-//
-// aux keys are for multi-buttoned joysticks to generate so they can use
-// the normal binding process
-//
-const float K_AUX1 = 772;
-const float K_AUX2 = 773;
-const float K_AUX3 = 774;
-const float K_AUX4 = 775;
-const float K_AUX5 = 776;
-const float K_AUX6 = 777;
-const float K_AUX7 = 778;
-const float K_AUX8 = 779;
-const float K_AUX9 = 780;
-const float K_AUX10 = 781;
-const float K_AUX11 = 782;
-const float K_AUX12 = 783;
-const float K_AUX13 = 784;
-const float K_AUX14 = 785;
-const float K_AUX15 = 786;
-const float K_AUX16 = 787;
-const float K_AUX17 = 788;
-const float K_AUX18 = 789;
-const float K_AUX19 = 790;
-const float K_AUX20 = 791;
-const float K_AUX21 = 792;
-const float K_AUX22 = 793;
-const float K_AUX23 = 794;
-const float K_AUX24 = 795;
-const float K_AUX25 = 796;
-const float K_AUX26 = 797;
-const float K_AUX27 = 798;
-const float K_AUX28 = 799;
-const float K_AUX29 = 800;
-const float K_AUX30 = 801;
-const float K_AUX31 = 802;
-const float K_AUX32 = 803;
-
-//
-// mouse buttons generate virtual keys
-//
-const float K_MOUSE1 = 512;
-const float K_MOUSE2 = 513;
-const float K_MOUSE3 = 514;
-const float K_MWHEELUP = 515;
-const float K_MWHEELDOWN = 516;
-const float K_MOUSE4 = 517;
-const float K_MOUSE5 = 518;
-const float K_MOUSE6 = 519;
-const float K_MOUSE7 = 520;
-const float K_MOUSE8 = 521;
-const float K_MOUSE9 = 522;
-const float K_MOUSE10 = 523;
-const float K_MOUSE11 = 524;
-const float K_MOUSE12 = 525;
-const float K_MOUSE13 = 526;
-const float K_MOUSE14 = 527;
-const float K_MOUSE15 = 528;
-const float K_MOUSE16 = 529;
-
///////////////////////////
// keys pressed
const float KEY_FORWARD = 1;
//idea: LordHavoc
//darkplaces implementation: LordHavoc
//builtin definitions:
-float(float a, float b) min = #94;
+float(float a, float b, ...) min = #94;
float(float a, float b, float c) min3 = #94;
float(float a, float b, float c, float d) min4 = #94;
float(float a, float b, float c, float d, float e) min5 = #94;
float(float a, float b, float c, float d, float e, float f) min6 = #94;
float(float a, float b, float c, float d, float e, float f, float g) min7 = #94;
float(float a, float b, float c, float d, float e, float f, float g, float h) min8 = #94;
-float(float a, float b) max = #95;
+float(float a, float b, ...) max = #95;
float(float a, float b, float c) max3 = #95;
float(float a, float b, float c, float d) max4 = #95;
float(float a, float b, float c, float d, float e) max5 = #95;