]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Add new crosshairs to the menu. The old crosshairs remain accessible through the...
authorSeverin Meyer <sev.ch@web.de>
Tue, 3 Feb 2015 10:08:41 +0000 (11:08 +0100)
committerSeverin Meyer <sev.ch@web.de>
Tue, 3 Feb 2015 10:08:41 +0000 (11:08 +0100)
43 files changed:
gfx/crosshair29.tga [deleted file]
gfx/crosshair30.tga [deleted file]
gfx/crosshair31.tga
gfx/crosshair32.tga
gfx/crosshair33.tga
gfx/crosshair34.tga
gfx/crosshair35.tga
gfx/crosshair36.tga
gfx/crosshair37.tga
gfx/crosshair38.tga
gfx/crosshair39.tga
gfx/crosshair40.tga
gfx/crosshair41.tga
gfx/crosshair42.tga
gfx/crosshair43.tga [new file with mode: 0644]
gfx/crosshair44.tga [new file with mode: 0644]
gfx/crosshair45.tga [new file with mode: 0644]
gfx/crosshair46.tga [new file with mode: 0644]
gfx/crosshair47.tga [new file with mode: 0644]
gfx/crosshair48.tga [new file with mode: 0644]
gfx/crosshair49.tga [new file with mode: 0644]
gfx/crosshair50.tga [new file with mode: 0644]
gfx/crosshair51.tga [new file with mode: 0644]
gfx/crosshair52.tga [new file with mode: 0644]
gfx/crosshair53.tga [new file with mode: 0644]
gfx/crosshair54.tga [new file with mode: 0644]
gfx/crosshair55.tga [new file with mode: 0644]
gfx/crosshair56.tga [new file with mode: 0644]
gfx/crosshair57.tga [new file with mode: 0644]
gfx/crosshair58.tga [new file with mode: 0644]
gfx/crosshair59.tga [new file with mode: 0644]
gfx/crosshair60.tga [new file with mode: 0644]
gfx/crosshair61.tga [new file with mode: 0644]
gfx/crosshair62.tga [new file with mode: 0644]
gfx/crosshair63.tga [new file with mode: 0644]
gfx/crosshair64.tga [new file with mode: 0644]
gfx/crosshair65.tga [new file with mode: 0644]
gfx/crosshair66.tga [new file with mode: 0644]
gfx/crosshaircalibrate.tga [new file with mode: 0644]
gfx/crosshairdot.tga
gfx/crosshairmoustache.tga [new file with mode: 0644]
gfx/crosshairtuba.tga
qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc

diff --git a/gfx/crosshair29.tga b/gfx/crosshair29.tga
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index 50ae94bc97bb24979c3f98be1b18e1906256a7d2..06eb4fc700689e6ace8397047d684acef4c52fa5 100644 (file)
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index 6a90b620c7c708d8f2563a9f4ba29da8fe547a65..ff1f4fb8b4037660430d71035f91d19e229a1151 100644 (file)
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index d15801cf989ef2120d29e4f5b25b009e2cfdffcf..96e11b04363e5908578ae7b3ccb6c2080e86e609 100644 (file)
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index 5e11a3c4f585870828bb3b466d32259c50441989..0b610b270d8517e1225af2f14b8c4c6afea5faa3 100644 (file)
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index a78503adcdbdd538b9473ff9088e856df3a722af..9401c6a80d76305b284ffabc398814ad4bb4c096 100644 (file)
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diff --git a/gfx/crosshair43.tga b/gfx/crosshair43.tga
new file mode 100644 (file)
index 0000000..183d257
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diff --git a/gfx/crosshair44.tga b/gfx/crosshair44.tga
new file mode 100644 (file)
index 0000000..83716cf
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diff --git a/gfx/crosshair45.tga b/gfx/crosshair45.tga
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diff --git a/gfx/crosshair46.tga b/gfx/crosshair46.tga
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diff --git a/gfx/crosshair47.tga b/gfx/crosshair47.tga
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diff --git a/gfx/crosshair48.tga b/gfx/crosshair48.tga
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diff --git a/gfx/crosshair49.tga b/gfx/crosshair49.tga
new file mode 100644 (file)
index 0000000..ee6b145
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diff --git a/gfx/crosshair50.tga b/gfx/crosshair50.tga
new file mode 100644 (file)
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diff --git a/gfx/crosshair51.tga b/gfx/crosshair51.tga
new file mode 100644 (file)
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diff --git a/gfx/crosshair52.tga b/gfx/crosshair52.tga
new file mode 100644 (file)
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diff --git a/gfx/crosshair53.tga b/gfx/crosshair53.tga
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diff --git a/gfx/crosshair54.tga b/gfx/crosshair54.tga
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diff --git a/gfx/crosshair55.tga b/gfx/crosshair55.tga
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diff --git a/gfx/crosshair56.tga b/gfx/crosshair56.tga
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diff --git a/gfx/crosshair57.tga b/gfx/crosshair57.tga
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diff --git a/gfx/crosshair60.tga b/gfx/crosshair60.tga
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diff --git a/gfx/crosshair61.tga b/gfx/crosshair61.tga
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diff --git a/gfx/crosshair62.tga b/gfx/crosshair62.tga
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diff --git a/gfx/crosshair63.tga b/gfx/crosshair63.tga
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diff --git a/gfx/crosshair64.tga b/gfx/crosshair64.tga
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diff --git a/gfx/crosshair65.tga b/gfx/crosshair65.tga
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diff --git a/gfx/crosshair66.tga b/gfx/crosshair66.tga
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diff --git a/gfx/crosshaircalibrate.tga b/gfx/crosshaircalibrate.tga
new file mode 100644 (file)
index 0000000..3abd29e
Binary files /dev/null and b/gfx/crosshaircalibrate.tga differ
index 143a372f8c4ea9dec113759d80f93147d577f518..eef0af18d7f3e2b791faf141b129c5e01a83bff2 100644 (file)
Binary files a/gfx/crosshairdot.tga and b/gfx/crosshairdot.tga differ
diff --git a/gfx/crosshairmoustache.tga b/gfx/crosshairmoustache.tga
new file mode 100644 (file)
index 0000000..0d2129f
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index 6386052d5ebd1a2dd98f5e112528564eecd20a6c..fcd0337ce9e913cd773bf92fb4efb2b6dd7b4b91 100644 (file)
Binary files a/gfx/crosshairtuba.tga and b/gfx/crosshairtuba.tga differ
index 0aa38e85af2d472be53c18f53c6d32003c946c86..28cf3708f3af0833b98028ef9b42e433a934292c 100644 (file)
@@ -40,8 +40,8 @@ void XonoticGameCrosshairSettingsTab_fill(entity me)
                me.TD(me, 1, 1, e = makeXonoticRadioButton(3, "crosshair_enabled", "2", _("Custom")));
        me.TR(me);
                me.TDempty(me, 0.1);
-               for(i = 1; i <= 14; ++i) {
-                       me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0');
+               for(i = 31; i <= 42; ++i) {
+                       me.TDNoMargin(me, 1, 2 / 12, e = makeXonoticCrosshairButton(4, i), '1 1 0');
                                setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
                }
                // show a larger preview of the selected crosshair
@@ -50,14 +50,14 @@ void XonoticGameCrosshairSettingsTab_fill(entity me)
                        setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
        me.TR(me);
                me.TDempty(me, 0.1);
-               for(i = 15; i <= 28; ++i) {
-                       me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0');
+               for(i = 43; i <= 54; ++i) {
+                       me.TDNoMargin(me, 1, 2 / 12, e = makeXonoticCrosshairButton(4, i), '1 1 0');
                                setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
                }
        me.TR(me);
                me.TDempty(me, 0.1);
-               for(i = 29; i <= 42; ++i) {
-                       me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0');
+               for(i = 55; i <= 66; ++i) {
+                       me.TDNoMargin(me, 1, 2 / 12, e = makeXonoticCrosshairButton(4, i), '1 1 0');
                                setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
                }
        me.TR(me);