string(string s) precache_file = #68;
void(entity e) makestatic = #69;
-void(string var_, string val) cvar_set = #72;
+void(string var, string val) cvar_set = #72;
void(vector pos, string samp, float vol, float atten) ambientsound = #74;
string(string s) precache_model2 = #75;
//#71 was removed
-void(string var_, string val) cvar_set = #72; // sets cvar.value
+void(string var, string val) cvar_set = #72; // sets cvar.value
void(entity client, string s, ...) centerprint = #73; // sprint, but in middle