COLOR_DIALOG_SINGLEPLAYER '1 1 1'
COLOR_DIALOG_CREDITS '1 1 1'
COLOR_DIALOG_WEAPONS '1 1 1'
- COLOR_DIALOG_RADAR '1 1 1'
+ COLOR_DIALOG_WAYPOINTS '1 1 1'
COLOR_DIALOG_SERVERINFO '1 1 1'
COLOR_DIALOG_CVARS '1 0 0'
+COLOR_DIALOG_SCREENSHOTVIEWER '1 1 1'
// item: input box
// uses "inputbox" images
COLOR_DIALOG_SINGLEPLAYER '1 1 1'
COLOR_DIALOG_CREDITS '1 1 1'
COLOR_DIALOG_WEAPONS '1 1 1'
- COLOR_DIALOG_RADAR '1 1 1'
+ COLOR_DIALOG_WAYPOINTS '1 1 1'
COLOR_DIALOG_SERVERINFO '1 1 1'
COLOR_DIALOG_CVARS '1 0 0'
+COLOR_DIALOG_SCREENSHOTVIEWER '1 1 1'
// nexposee positions of windows (they are the scale transformation
// centers, NOT the actual positions of the windows!)
SKINVECTOR(COLOR_DIALOG_SINGLEPLAYER, '1 1 0.7');
SKINVECTOR(COLOR_DIALOG_CREDITS, '0.7 0.7 1');
SKINVECTOR(COLOR_DIALOG_WEAPONS, '1 0.7 0.7');
- SKINVECTOR(COLOR_DIALOG_RADAR, '0.7 0.7 1');
+ SKINVECTOR(COLOR_DIALOG_WAYPOINTS, '0.7 0.7 1');
SKINVECTOR(COLOR_DIALOG_SERVERINFO, '0.7 0.7 1');
SKINVECTOR(COLOR_DIALOG_CVARS, '1 0 0');
+ SKINVECTOR(COLOR_DIALOG_SCREENSHOTVIEWER, '0.7 0.7 1');
// nexposee positions of windows (they are the scale transformation
// centers, NOT the actual positions of the windows!)
entity mc, e;
mc = makeXonoticTabController(me.rows - 2);
me.TR(me);
- me.TD(me, 1, 1, e = mc.makeTabButton(mc, "Servers", makeXonoticServerListTab()));
- setDependentStringNotEqual(e, "_cl_name", "Player");
- me.TD(me, 1, 1, e = mc.makeTabButton(mc, "Create", makeXonoticServerCreateTab()));
- setDependentStringNotEqual(e, "_cl_name", "Player");
- me.TD(me, 1, 1, mc.makeTabButton(mc, "Demos", makeXonoticDemoBrowserTab()));
- me.TD(me, 1, 1, mc.makeTabButton(mc, "Screenshots", makeXonoticScreenshotBrowserTab()));
- me.TD(me, 1, 1, e = mc.makeTabButton(mc, "Player Setup", makeXonoticPlayerSettingsTab()));
- if(cvar_string("_cl_name") == "Player")
- e.onClick(e, e.onClickEntity); // lol animation
+ me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Servers"), makeXonoticServerListTab()));
+ me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Create"), makeXonoticServerCreateTab()));
+ me.TD(me, 1, 1, mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab()));
++ me.TD(me, 1, 1, mc.makeTabButton(mc, _("Screenshots"), makeXonoticScreenshotBrowserTab()));
+ me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Player Setup"), makeXonoticPlayerSettingsTab()));
me.TR(me);
me.TR(me);
ATTRIB(MainWindow, waypointDialog, entity, NULL)
ATTRIB(MainWindow, serverInfoDialog, entity, NULL)
ATTRIB(MainWindow, cvarsDialog, entity, NULL)
++ ATTRIB(MainWindow, screenshotViewerDialog, entity, NULL)
ATTRIB(MainWindow, mainNexposee, entity, NULL)
ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND)
+ ATTRIB(MainWindow, dialogToShow, entity, NULL)
ENDCLASS(MainWindow)
#endif