+++ /dev/null
-Xonotic Wiki
-============
-
-This is a wiki / development system where we can gather information for the future of this project.
-
-Project
--------
-
-- General Info
- - [About Xonotic and Nexuiz](Faq)
- - [Licensing / Legal](Legal)
- - [Announcements](Announcements)
-- Community, Communication, and Public Relations
- - [Organizational Structure](Organizational_Structure)
- - [Roles and Skills](Roles) of contributing community members
- - [Community development](Community_development) planning
- - [IRC channels](Channels)
- - [Public Relations](Pr)
-- Plans
- - Check out our [Project Plan](Plan) so far
- - [Website planning](Planning/Website)
- - Notes from brainstorming [ideas for names](Planning/names)
- - [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install
-
-The Software
-------------
-- [Repository Access](Repository_Access) (how to compile from git) (see also [Git](Git))
-- [Privacy and Security](privacy-and-security)
-- [Hardware Requirements](Hardware_Requirements)
-
-
-Gameplay
---------
-
-- [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. Must read! You will enjoy the game more!
-
-- Game Mechanics
- - [Impulse map](impulse_map)
- - [Items](Items)
- - [Maps](Maps)
- - [Players](Players)
- - [Vehicles](Vehicles)
- - [Weapons](Weapons)
-
-- Gamemodes
- - [Arena](Gamemodes/Arena)
- - [Assault](Gamemodes/Assault)
- - [Capture the Flag](Gamemodes/Capture_the_Flag)
- - [Clan Arena](Gamemodes/Clan_Arena)
- - [Deathmatch](Gamemodes/Deathmatch)
- - [Domination](Gamemodes/Domination)
- - [Duel](Gamemodes/Duel)
- - [Freeze Tag](Gamemodes/Freeze_Tag)
- - [Keepaway](Gamemodes/Keepaway)
- - [Key Hunt](Gamemodes/Key_Hunt)
- - [Last Man Standing](Gamemodes/Last_Man_Standing)
- - [Nexball](Gamemodes/Nexball)
- - [Onslaught](Gamemodes/Onslaught)
- - [Race](Gamemodes/Race)
- - [Race CTS](Gamemodes/Race_CTS)
- - [Runematch](Gamemodes/Rune)
- - [Team Deathmatch](Gamemodes/Team_Deathmatch)
- - [Conquest](Gamemodes/Conquest)
-
-- Mutators
- - [Dodging](Mutators/Dodging)
- - [Midair](Mutators/Midair)
- - [Vampire](Mutators/Vampire)
- - [Blood Loss](Mutators/Blood_Loss)
- - [Low Gravity](Mutators/Low_Gravity)
- - [Cloak](Mutators/Cloak)
- - [Relics](Mutators/Relics)
- - [Weapon Arena](Mutators/Weapon_Arena)
- - [Grappling Hook](Mutators/Grappling_Hook)
- - [Jet Pack](Mutators/Jet_Pack)
- - [Rocket Flying](Mutators/Rocket_Flying)
- - [Pinata](Mutators/Pinata)
- - [Weapons Stay](Mutators/Weapons_Stay)
- - [InstaGib](Mutators/InstaGib)
- - [NIX](Mutators/NIX)
-
-- Misc
- - [Camera for demos explained](Recording/Demo_Camera)
- - [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra)
-
-Art & Media
------------
-
-- [Art Roadmap](Art_Roadmap)
-- [Artistic Style](Artistic_Style)
-- [Xonotic Logo](Planning/Logo/Logo)
-- [Maps Makeover](Planning/Maps_Makeover)
-- [Weapons Makeover](Planning/Weapons_Makeover)
- - [New weapon names discussion](Planning/NamesWeapons)
-- [2d art](2d art)
-- [Music](Audio/Music)
- - [Music contributions](Audio/Music_contributions)
-- [Sound FX](Audio/Sound_FX)
- - [Sound FX contributions](Audio/Sound_FX_contributions)
-- Story Themes
- - [Close to home](Planning/Themes/Close_to_home)
- - [Tech Conglomerate](Planning/Themes/Tech_Conglomerate)
-
-
-Editing
--------
-
-In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc
-
-- Programming
- - [Introduction to QuakeC](QuakeC/Introduction_to_QuakeC)
- - [DarkPlaces Wiki](Darkplaces/index)
- - [QuakeC Specifications v1.0](QuakeC/QuakeC_Wiki)
- - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
- - [NewQC](QuakeC/NewQC) - Possible changes regarding QC (compiler, syntax, …)
-
-- [Modeling](Darkplaces/Modeling)
- - [Textures know-how](Modeling/Textures)
- - [Normal Maps know-how](Modeling/Normal_Maps)
- - [Polygon count](Polycounts) on Weapons and Models
- - [.framegroups](Modeling/framegroups) file (allow self playing animations) know-how
- - [.sounds](Voices_and_sounds) file (player model sounds) know-how
- - [How to compile dpm models](Modeling/dpmodel)
- - [How to make weapons](Modeling/Weaponsystem)
- - How to get an animated mesh from [Blender to DPM](Modeling/Blender_to_DPM)
- - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/)
- - [Player Model Spec](Modeling/Player_Model_Spec)
- - [Blender to IQM](Modeling/Blender_to_IQM)
-
-- Texturing
- - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
- - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
- - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
- - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
- - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
-
-- Configuration
- - [Capturing video clips and using the demo camera](Recording/Democapture)
- - [Git](Git)
-
-- [Mapping](Mapping/Mapping)
- - [Creating Maps](Mapping/Creating_Maps)
- - [Mapper resources](Mapping/Mapper_resources)
- - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
-
-References
-----------
-
-- [Git](Git)
-- [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers)
-- [Gitlab Markdown Reference](https://gitlab.com/help/markdown/markdown.md) (for editing this wiki)
--- /dev/null
+Xonotic Wiki
+============
+
+Welcome to the official Xonotic wiki.
+
+If you with to contribute, just ask for access at #xonotic on freenode.
+
+Gameplay
+--------
+
+- [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. **Must read!** You will enjoy the game more!
+
+- Game Mechanics
+ - [Items](Items)
+ - [Maps](Maps)
+ - [Players](Players)
+ - [Vehicles](Vehicles)
+ - [Weapons](Weapons)
+ - [Impulse map](impulse_map)
+
+- Gamemodes
+ - [Arena](Gamemodes/Arena)
+ - [Assault](Gamemodes/Assault)
+ - [Capture the Flag](Gamemodes/Capture_the_Flag)
+ - [Clan Arena](Gamemodes/Clan_Arena)
+ - [Deathmatch](Gamemodes/Deathmatch)
+ - [Domination](Gamemodes/Domination)
+ - [Duel](Gamemodes/Duel)
+ - [Freeze Tag](Gamemodes/Freeze_Tag)
+ - [Keepaway](Gamemodes/Keepaway)
+ - [Key Hunt](Gamemodes/Key_Hunt)
+ - [Last Man Standing](Gamemodes/Last_Man_Standing)
+ - [Nexball](Gamemodes/Nexball)
+ - [Onslaught](Gamemodes/Onslaught)
+ - [Race](Gamemodes/Race)
+ - [Race CTS](Gamemodes/Race_CTS)
+ - [Runematch](Gamemodes/Rune)
+ - [Team Deathmatch](Gamemodes/Team_Deathmatch)
+ - [Conquest](Gamemodes/Conquest)
+
+- Mutators
+ - [Dodging](Mutators/Dodging)
+ - [Midair](Mutators/Midair)
+ - [Vampire](Mutators/Vampire)
+ - [Blood Loss](Mutators/Blood_Loss)
+ - [Low Gravity](Mutators/Low_Gravity)
+ - [Cloak](Mutators/Cloak)
+ - [Relics](Mutators/Relics)
+ - [Weapon Arena](Mutators/Weapon_Arena)
+ - [Grappling Hook](Mutators/Grappling_Hook)
+ - [Jet Pack](Mutators/Jet_Pack)
+ - [Rocket Flying](Mutators/Rocket_Flying)
+ - [Pinata](Mutators/Pinata)
+ - [Weapons Stay](Mutators/Weapons_Stay)
+ - [InstaGib](Mutators/InstaGib)
+ - [NIX](Mutators/NIX)
+
+- Misc
+ - [Camera for demos explained](Recording/Demo_Camera)
+ - [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra)
+- [IRC channels](Channels)
+
+The Software
+------------
+- [Repository Access](Repository_Access) (how to compile from git) (see also [Git repo structure](Git))
+- [Privacy and Security](privacy-and-security)
+- [Hardware Requirements](Hardware_Requirements)
+
+Art & Media
+-----------
+
+- [Art Roadmap](Art_Roadmap)
+- [Artistic Style](Artistic_Style)
+- [Xonotic Logo](Planning/Logo/Logo)
+- [Maps Makeover](Planning/Maps_Makeover)
+- [Weapons Makeover](Planning/Weapons_Makeover)
+ - [New weapon names discussion](Planning/NamesWeapons)
+- [2d art](2d art)
+- [Music](Audio/Music)
+ - [Music contributions](Audio/Music_contributions)
+- [Sound FX](Audio/Sound_FX)
+ - [Sound FX contributions](Audio/Sound_FX_contributions)
+- Story Themes
+ - [Close to home](Planning/Themes/Close_to_home)
+ - [Tech Conglomerate](Planning/Themes/Tech_Conglomerate)
+
+
+Editing
+-------
+
+In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc
+
+- Programming
+ - [Introduction to QuakeC](QuakeC/Introduction_to_QuakeC)
+ - [DarkPlaces Wiki](Darkplaces/index)
+ - [QuakeC Specifications v1.0](QuakeC/QuakeC_Wiki)
+ - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
+ - [NewQC](QuakeC/NewQC) - Possible changes regarding QC (compiler, syntax, …)
+
+- [Modeling](Darkplaces/Modeling)
+ - [Textures know-how](Modeling/Textures)
+ - [Normal Maps know-how](Modeling/Normal_Maps)
+ - [Polygon count](Polycounts) on Weapons and Models
+ - [.framegroups](Modeling/framegroups) file (allow self playing animations) know-how
+ - [.sounds](Voices_and_sounds) file (player model sounds) know-how
+ - [How to compile dpm models](Modeling/dpmodel)
+ - [How to make weapons](Modeling/Weaponsystem)
+ - How to get an animated mesh from [Blender to DPM](Modeling/Blender_to_DPM)
+ - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/)
+ - [Player Model Spec](Modeling/Player_Model_Spec)
+ - [Blender to IQM](Modeling/Blender_to_IQM)
+
+- Texturing
+ - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
+ - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
+ - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
+ - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
+ - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
+
+- Configuration
+ - [Capturing video clips and using the demo camera](Recording/Democapture)
+ - [Git](Git)
+
+- [Mapping](Mapping/Mapping)
+ - [Creating Maps](Mapping/Creating_Maps)
+ - [Mapper resources](Mapping/Mapper_resources)
+ - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
+
+Project
+-------
+
+- Community, Communication, and Public Relations
+ - [Organizational Structure](Organizational_Structure)
+ - [Roles and Skills](Roles) of contributing community members
+ - [Community development](Community_development) planning
+ - [Public Relations](Pr)
+- Plans
+ - Check out our [Project Plan](Plan) so far
+ - [Website planning](Planning/Website)
+ - Notes from brainstorming [ideas for names](Planning/names)
+ - [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install
+
+Nexuiz-related
+--------------
+
+- General Info
+ - [Licensing / Legal](Legal)
+ - [Announcements](Announcements)
+ - [About Xonotic and Nexuiz](Faq)
+
+References
+----------
+
+- [Git repo structure](Git)
+- [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers)
+- [Gitlab Markdown Reference](https://gitlab.com/help/markdown/markdown.md) (for editing this wiki)
\ No newline at end of file