seta cl_reticle 1 "control for toggling whether ANY zoom reticles are shown"
seta cl_reticle_stretch 0 "whether to stretch reticles so they fit the screen (brakes image proportions)"
-seta cl_reticle_item_nex 1 "draw aiming reticle for the nex weapon's zoom, 0 disables and values between 0 and 1 change alpha"
+seta cl_reticle_item_vortex 1 "draw aiming reticle for the vortex weapon's zoom, 0 disables and values between 0 and 1 change alpha"
seta cl_reticle_item_normal 1 "draw reticle when zooming with the zoom button, 0 disables and values between 0 and 1 change alpha"
- fov 90
+ fov 100
seta cl_velocityzoom 0 "velocity based zooming of fov, negative values zoom out"
seta cl_velocityzoom_type 3 "how to factor in speed, 1 = all velocity in all directions, 2 = velocity only in forward direction (can be negative), 3 = velocity only in forward direction (limited to forward only)"
seta cl_velocityzoom_speed 1000 "target speed for fov factoring"
MUTATOR_HOOKFUNCTION(melee_SetStartItems)
{
- start_ammo_shells = 0;
- warmup_start_ammo_shells = 0;
-
- start_weapons = WEPSET_SHOCKWAVE;
- warmup_start_weapons = WEPSET_SHOCKWAVE;
+ start_ammo_shells = warmup_start_ammo_shells = 0;
- start_weapons = warmup_start_weapons = WEPSET_SHOTGUN;
++ start_weapons = warmup_start_weapons = WEPSET_SHOCKWAVE;
return FALSE;
}