MSG_ANNCE_NOTIF(LEAD_LOST, N__ALWAYS, "leadlost", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
MSG_ANNCE_NOTIF(LEAD_TIED, N__ALWAYS, "leadtied", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(ANNCE_ROUND_TEAM_WIN_RED, N__ALWAYS, "round_win_red", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(ANNCE_ROUND_TEAM_WIN_BLUE, N__ALWAYS, "round_win_blue", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(ANNCE_ROUND_TEAM_WIN_YELLOW,N__ALWAYS, "round_win_yellow", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(ANNCE_ROUND_TEAM_WIN_PINK, N__ALWAYS, "round_win_pink", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(ANNCE_ROUND_OVER, N__ALWAYS, "round_over", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(ANNCE_ROUND_TIED, N__ALWAYS, "round_tied", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(ANNCE_ALONE, N__ALWAYS, "alone", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+ MSG_ANNCE_NOTIF(ROUND_TEAM_WIN_RED, N__ALWAYS, "round_win_red", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+ MSG_ANNCE_NOTIF(ROUND_TEAM_WIN_BLUE, N__ALWAYS, "round_win_blue", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+ MSG_ANNCE_NOTIF(ROUND_TEAM_WIN_YELLOW, N__ALWAYS, "round_win_yellow", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+ MSG_ANNCE_NOTIF(ROUND_TEAM_WIN_PINK, N__ALWAYS, "round_win_pink", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+ MSG_ANNCE_NOTIF(ROUND_OVER, N__ALWAYS, "round_over", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+ MSG_ANNCE_NOTIF(ROUND_TIED, N__ALWAYS, "round_tied", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+ MSG_ANNCE_NOTIF(ALONE, N__ALWAYS, "alone", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
#undef N___NEVER
#undef N_GNTLOFF