@@ -250,7+250,7 @@ v_deathtilt 0 // needed for spectators (who are dead to avoid prediction)
// we want to use sRGB for our maps!
exec sRGB-disable.cfg
vid_sRGB_fallback 2
-r_hdr_glowintensity 2
+r_hdr_glowintensity 1
// these settings determine how much the view is affected by movement/damage
cl_smoothviewheight 0.05 // time of the averaging to the viewheight value so that it creates a smooth transition for crouching and such. 0 for instant transition