Mod_Q1BSP_TraceLineAgainstSurfacesFindTextureOnNode is a slight speed
loss compared to having it entirely disabled... so disable it.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10906
d7cf8633-e32d-0410-b094-
e92efae38249
for (i = 0;i < node->numsurfaces;i++, surface++)
{
// skip surfaces whose bounding box does not include the point
- if (!BoxesOverlap(mid, mid, surface->mins, surface->maxs))
- continue;
+// if (!BoxesOverlap(mid, mid, surface->mins, surface->maxs))
+// continue;
// skip faces with contents we don't care about
if (!(t->trace->hitsupercontentsmask & surface->texture->supercontents))
continue;