float w_grabber(float req)\r
{\r
if(self.stat_eaten) // we can't use weapons while in the stomach\r
- {\r
self.grabber_state |= GRABBER_REMOVING;\r
- return FALSE;\r
- }\r
\r
float ammo_amount;\r
float grabbered_time_max, grabbered_fuel;\r
{\r
if (self.BUTTON_ATCK && weapon_action(self.weapon, WR_CHECKAMMO1))\r
{\r
+ if(self.stat_eaten) // we can't use weapons while in the stomach\r
+ return FALSE;\r
if(time < self.weapon_delay)\r
return FALSE;\r
\r
}\r
if (self.BUTTON_ATCK2 && weapon_action(self.weapon, WR_CHECKAMMO2))\r
{\r
+ \r
+ if(self.stat_eaten) // we can't use weapons while in the stomach\r
+ return FALSE;\r
if (weapon_prepareattack(1, cvar("g_balance_grabber_secondary_refire")))\r
{\r
W_Grabber_Attack2();\r