newmodel_extension = substring(self.playermodel, strlen(self.playermodel) - 4, 4);\r
\r
float vore_state;\r
- if(self.stomach_load > self.stomach_maxload * 0.6)\r
+ if(self.stomach_load > self.stomach_maxload * 0.75)\r
vore_state = 3;\r
- else if(self.stomach_load > self.stomach_maxload * 0.3)\r
+ else if(self.stomach_load > self.stomach_maxload * 0.5)\r
vore_state = 2;\r
- else if(self.stomach_load)\r
+ else if(self.stomach_load > self.stomach_maxload * 0.25)\r
vore_state = 1;\r
\r
if(vore_state)\r