% if round(g.elo_delta,2) > 0:
<span title="Elo went up by ${round(g.elo_delta,2)}"><i class="icon-arrow-up icon-white"></i></span>
% elif round(g.elo_delta,2) < 0:
- <span title="Elo went down by ${round(g.elo_delta,2)}"><i class="icon-arrow-down icon-white"></i></span>
+ <span title="Elo went down by ${round(-g.elo_delta,2)}"><i class="icon-arrow-down icon-white"></i></span>
% else:
<span title="Elo did not change"><i class="icon-minus icon-white"></i></span>
% endif
% if round(gamestat.elo_delta,2) > 0:
<span title="Elo went up by ${round(gamestat.elo_delta,2)}"><i class="icon-arrow-up icon-white"></i></span>
% elif round(gamestat.elo_delta,2) < 0:
- <span title="Elo went down by ${round(gamestat.elo_delta,2)}"><i class="icon-arrow-down icon-white"></i></span>
+ <span title="Elo went down by ${round(-gamestat.elo_delta,2)}"><i class="icon-arrow-down icon-white"></i></span>
% else:
<span title="Elo did not change"><i class="icon-minus icon-white"></i></span>
% endif