float tooltipdb;
void loadTooltips()
{
- tooltipdb = db_load("tooltips.db");
+ tooltipdb = db_load(language_filename("tooltips.db"));
}
void unloadTooltips()
{
}
else
{
- print("Received HTTP request data for an invalid id ", ftos(id), ".\n");
+ print(sprintf(_("Received HTTP request data for an invalid id %d.\n"), id));
}
}
if(_Nex_ExtResponseSystem_UpdateTo)
{
- print("error: UpdateNotification_URI_Get_Callback has been called before\n");
+ dprint("error: UpdateNotification_URI_Get_Callback has been called before\n");
return;
}
if(status != 0)
{
- print(sprintf("error receiving update notification: status is %d\n", status));
+ print(sprintf(_("error receiving update notification: status is %d\n"), status));
return;
}
if(substring(data, 0, 1) == "<")
{
- print("error: received HTML instead of an update notification\n");
+ print(_("error: received HTML instead of an update notification\n"));
return;
}
if(strstrofs(data, "\r", 0) != -1)
{
- print("error: received carriage returns from update notification server\n");
+ print(_("error: received carriage returns from update notification server\n"));
return;
}
{
// update needed
if(n >= 2)
- print(sprintf("Update can be downloaded at:\n%s\n", argv(1)));
+ print(sprintf(_("Update can be downloaded at:\n%s\n"), argv(1)));
}
_Nex_ExtResponseSystem_UpdateTo = strzone(_Nex_ExtResponseSystem_UpdateTo);
draw_reset_cropped();
sz = eX * 0.025 + eY * 0.025 * (draw_scale_x / draw_scale_y);
- draw_CenterText('0.5 0.5 0' - 1.25 * sz_y * eY, "Autogenerating mapinfo for newly added maps...", sz, '1 1 1', 1, 0);
+ draw_CenterText('0.5 0.5 0' - 1.25 * sz_y * eY, _("Autogenerating mapinfo for newly added maps..."), sz, '1 1 1', 1, 0);
boxA = '0.05 0.5 0' + 0.25 * sz_y * eY;
boxB = '0.95 0.5 0' + 1.25 * sz_y * eY;
// TODO rather turn this into a dialog
fs = ((1/draw_scale_x) * eX + (1/draw_scale_y) * eY) * 12;
line = eY * fs_y;
- sz_x = draw_TextWidth(" http://www.xonotic.com/ ", 0, fs);
+ sz_x = draw_TextWidth(" http://www.xonotic.org/ ", 0, fs);
sz_y = 3 * fs_y;
draw_alpha = sin(time * 0.112 - 0.3) * 10;
cvar_set("gl_texturecompression", "1");
cvar_set("r_texture_dds_load", "1");
if(!can_dds)
- print("^1ERROR: Texture compression is required but not supported.\n^1Expect visual problems.\n");
+ print(_("^1ERROR: Texture compression is required but not supported.\n^1Expect visual problems.\n"));
return 0;
}
else
// note: include only those that should be in the menu!
#define GAMETYPES \
- GAMETYPE(MAPINFO_TYPE_ARENA, "Arena") \
- GAMETYPE(MAPINFO_TYPE_ASSAULT, "Assault") \
- GAMETYPE(MAPINFO_TYPE_CTF, "Capture The Flag") \
- GAMETYPE(MAPINFO_TYPE_CA, "Clan Arena") \
- GAMETYPE(MAPINFO_TYPE_DEATHMATCH, "Deathmatch") \
- GAMETYPE(MAPINFO_TYPE_DOMINATION, "Domination") \
- GAMETYPE(MAPINFO_TYPE_FREEZETAG, "Freeze Tag") \
- GAMETYPE(MAPINFO_TYPE_KEEPAWAY, "Keepaway") \
- GAMETYPE(MAPINFO_TYPE_KEYHUNT, "Key Hunt") \
- GAMETYPE(MAPINFO_TYPE_LMS, "Last Man Standing") \
- GAMETYPE(MAPINFO_TYPE_NEXBALL, "Nexball") \
- GAMETYPE(MAPINFO_TYPE_ONSLAUGHT, "Onslaught") \
- GAMETYPE(MAPINFO_TYPE_RACE, "Race") \
- GAMETYPE(MAPINFO_TYPE_CTS, "Race CTS") \
- GAMETYPE(MAPINFO_TYPE_RUNEMATCH, "Runematch") \
- GAMETYPE(MAPINFO_TYPE_TEAM_DEATHMATCH, "Team Deathmatch") \
+ GAMETYPE(MAPINFO_TYPE_ARENA, _("Arena")) \
+ GAMETYPE(MAPINFO_TYPE_ASSAULT, _("Assault")) \
+ GAMETYPE(MAPINFO_TYPE_CTF, _("Capture The Flag")) \
+ GAMETYPE(MAPINFO_TYPE_CA, _("Clan Arena")) \
+ GAMETYPE(MAPINFO_TYPE_DEATHMATCH, _("Deathmatch")) \
+ GAMETYPE(MAPINFO_TYPE_DOMINATION, _("Domination")) \
+ GAMETYPE(MAPINFO_TYPE_FREEZETAG, _("Freeze Tag")) \
+ GAMETYPE(MAPINFO_TYPE_KEEPAWAY, _("Keepaway")) \
+ GAMETYPE(MAPINFO_TYPE_KEYHUNT, _("Key Hunt")) \
+ GAMETYPE(MAPINFO_TYPE_LMS, _("Last Man Standing")) \
+ GAMETYPE(MAPINFO_TYPE_NEXBALL, _("Nexball")) \
+ GAMETYPE(MAPINFO_TYPE_ONSLAUGHT, _("Onslaught")) \
+ GAMETYPE(MAPINFO_TYPE_RACE, _("Race")) \
+ GAMETYPE(MAPINFO_TYPE_CTS, _("Race CTS")) \
+ GAMETYPE(MAPINFO_TYPE_RUNEMATCH, _("Runematch")) \
+ GAMETYPE(MAPINFO_TYPE_TEAM_DEATHMATCH, _("Team Deathmatch")) \
/* nothing */
float GameType_GetID(float cnt)
#define GAMETYPE(id,name) if(i++ == cnt) return name;
GAMETYPES
#undef GAMETYPE
- return "@!#%'n Tuba Throwing";
+ return _("@!#%'n Tuba Throwing");
}
float GameType_GetCount()
{