]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
Client builtin prototypes: use the same parameter names when possible (trace* builtin...
authorterencehill <piuntn@gmail.com>
Sat, 4 Jul 2020 19:00:34 +0000 (21:00 +0200)
committerterencehill <piuntn@gmail.com>
Sun, 5 Jul 2020 13:21:07 +0000 (15:21 +0200)
clvm_cmds.c
dpdefs/csprogsdefs.qc

index 987862d69cb1c333e5699081b9fc1f3e4c586e9d..47261d38d5b8b9f94eaa6b2744c04302cca0cbc9 100644 (file)
@@ -277,7 +277,7 @@ static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int s
 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
 
-// #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
+// #16 void(vector v1, vector v2, float movetype, entity ignoreent) traceline
 static void VM_CL_traceline (prvm_prog_t *prog)
 {
        vec3_t  v1, v2;
@@ -313,7 +313,7 @@ Used for use tracing and shot targeting
 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
 if the tryents flag is set.
 
-tracebox (vector1, vector mins, vector maxs, vector2, tryents)
+tracebox (vector v1, vector mins, vector maxs, vector v2, float tryents, entity ignoreent)
 =================
 */
 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
@@ -452,7 +452,7 @@ static void VM_CL_precache_model (prvm_prog_t *prog)
        VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
 }
 
-// #22 entity(vector org, float rad) findradius
+// #22 entity(vector org, float rad[, .entity chainfield]) findradius
 static void VM_CL_findradius (prvm_prog_t *prog)
 {
        prvm_edict_t    *ent, *chain;
@@ -1208,7 +1208,7 @@ static void VM_CL_getstatf (prvm_prog_t *prog)
        PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
 }
 
-//#331 float(float stnum) getstati (EXT_CSQC)
+//#331 float(float stnum[, firstbit[, bitcount]]) getstati (EXT_CSQC)
 static void VM_CL_getstati (prvm_prog_t *prog)
 {
        int i, index;
@@ -1354,7 +1354,7 @@ static void VM_CL_pointparticles (prvm_prog_t *prog)
        CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
 }
 
-//#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
+//#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count[, float extflags]) boxparticles (DP_CSQC_BOXPARTICLES)
 static void VM_CL_boxparticles (prvm_prog_t *prog)
 {
        int effectnum;
@@ -2793,7 +2793,7 @@ static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t
 }
 
 // init particle spawner interface
-// # float(float max_themes) initparticlespawner
+// #522 float([float max_themes]) initparticlespawner
 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
 {
        VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
@@ -3615,7 +3615,7 @@ static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qb
 ===============
 VM_CL_walkmove
 
-float(float yaw, float dist[, settrace]) walkmove
+float(float yaw, float dist[, float settrace]) walkmove
 ===============
 */
 static void VM_CL_walkmove (prvm_prog_t *prog)
@@ -4175,13 +4175,13 @@ VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
 VM_vectoyaw,                                   // #13 float(vector v) vectoyaw (QUAKE)
 VM_CL_spawn,                                   // #14 entity() spawn (QUAKE)
 VM_remove,                                             // #15 void(entity e) remove (QUAKE)
-VM_CL_traceline,                               // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
+VM_CL_traceline,                               // #16 void(vector v1, vector v2, float tryents, entity ignoreent) traceline (QUAKE)
 NULL,                                                  // #17 entity() checkclient (QUAKE)
 VM_find,                                               // #18 entity(entity start, .string fld, string match) find (QUAKE)
 VM_precache_sound,                             // #19 void(string s) precache_sound (QUAKE)
 VM_CL_precache_model,                  // #20 void(string s) precache_model (QUAKE)
 NULL,                                                  // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
-VM_CL_findradius,                              // #22 entity(vector org, float rad) findradius (QUAKE)
+VM_CL_findradius,                              // #22 entity(vector org, float rad[, .entity chainfield]) findradius (QUAKE)
 NULL,                                                  // #23 void(string s, ...) bprint (QUAKE)
 NULL,                                                  // #24 void(entity client, string s, ...) sprint (QUAKE)
 VM_dprint,                                             // #25 void(string s, ...) dprint (QUAKE)
@@ -4232,7 +4232,7 @@ VM_CL_makestatic,                         // #69 void(entity e) makestatic (QUAKE)
 NULL,                                                  // #70 void(string s) changelevel (QUAKE)
 NULL,                                                  // #71 (QUAKE)
 VM_cvar_set,                                   // #72 void(string var, string val) cvar_set (QUAKE)
-NULL,                                                  // #73 void(entity client, strings) centerprint (QUAKE)
+NULL,                                                  // #73 void(entity client, string s, ...) centerprint (QUAKE)
 VM_CL_ambientsound,                            // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
 VM_CL_precache_model,                  // #75 string(string s) precache_model2 (QUAKE)
 VM_precache_sound,                             // #76 string(string s) precache_sound2 (QUAKE)
@@ -4249,7 +4249,7 @@ NULL,                                                     // #86 (QUAKE)
 NULL,                                                  // #87 (QUAKE)
 NULL,                                                  // #88 (QUAKE)
 NULL,                                                  // #89 (QUAKE)
-VM_CL_tracebox,                                        // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
+VM_CL_tracebox,                                        // #90 void(vector v1, vector mins, vector maxs, vector v2, float tryents, entity ignoreent) tracebox (DP_QC_TRACEBOX)
 VM_randomvec,                                  // #91 vector() randomvec (DP_QC_RANDOMVEC)
 VM_CL_getlight,                                        // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
 VM_registercvar,                               // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
@@ -4479,7 +4479,7 @@ NULL,                                                     // #313
 NULL,                                                  // #314
 VM_drawline,                                   // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
 VM_iscachedpic,                                        // #316 float(string name) iscachedpic (EXT_CSQC)
-VM_precache_pic,                               // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
+VM_precache_pic,                               // #317 string(string pic[, float flags]) precache_pic (EXT_CSQC)
 VM_getimagesize,                               // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
 VM_freepic,                                            // #319 void(string name) freepic (EXT_CSQC)
 VM_drawcharacter,                              // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
@@ -4488,7 +4488,7 @@ VM_drawpic,                                               // #322 float(vector position, string pic, vector size, vector
 VM_drawfill,                                   // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
 VM_drawsetcliparea,                            // #324 void(float x, float y, float width, float height) drawsetcliparea
 VM_drawresetcliparea,                  // #325 void(void) drawresetcliparea
-VM_drawcolorcodedstring,               // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
+VM_drawcolorcodedstring,               // #326 float drawcolorcodedstring(vector position, string text, vector scale[, vector rgb], vector rgb, float alpha, float flag) (EXT_CSQC)
 VM_stringwidth,                 // #327 // FIXME is this okay?
 VM_drawsubpic,                                 // #328 // FIXME is this okay?
 VM_drawrotpic,                                 // #329 // FIXME is this okay?
@@ -4499,7 +4499,7 @@ VM_CL_setmodelindex,                      // #333 void(entity e, float mdlindex) setmodelindex (EXT
 VM_CL_modelnameforindex,               // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
 VM_CL_particleeffectnum,               // #335 float(string effectname) particleeffectnum (EXT_CSQC)
 VM_CL_trailparticles,                  // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
-VM_CL_pointparticles,                  // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
+VM_CL_pointparticles,                  // #337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
 VM_centerprint,                                        // #338 void(string s, ...) centerprint (EXT_CSQC)
 VM_print,                                              // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
 VM_keynumtostring,                             // #340 string(float keynum) keynumtostring (EXT_CSQC)
@@ -4519,7 +4519,7 @@ VM_wasfreed,                                      // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availa
 VM_CL_serverkey,                               // #354 string(string key) serverkey (EXT_CSQC)
 VM_CL_videoplaying,                            // #355
 VM_findfont,                                   // #356 float(string fontname) loadfont (DP_GFX_FONTS)
-VM_loadfont,                                   // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
+VM_loadfont,                                   // #357 float(string fontname, string fontmaps, string sizes[, float slot[, float scale[, float voffset]]]) loadfont (DP_GFX_FONTS)
 VM_CL_loadcubemap,                             // #358 void(string cubemapname) loadcubemap (DP_GFX_)
 NULL,                                                  // #359
 VM_CL_ReadByte,                                        // #360 float() readbyte (EXT_CSQC)
@@ -4623,7 +4623,7 @@ NULL,                                                     // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRIT
 VM_CL_te_flamejet,                             // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
 NULL,                                                  // #458
 VM_ftoe,                                               // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
-VM_buf_create,                                 // #460 float() buf_create (DP_QC_STRINGBUFFERS)
+VM_buf_create,                                 // #460 float([string format[, float flags]]) buf_create (DP_QC_STRINGBUFFERS)
 VM_buf_del,                                            // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
 VM_buf_getsize,                                        // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
 VM_buf_copy,                                   // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
@@ -4676,13 +4676,13 @@ NULL,                                                   // #509
 VM_uri_escape,                                 // #510 string(string in) uri_escape = #510;
 VM_uri_unescape,                               // #511 string(string in) uri_unescape = #511;
 VM_etof,                                       // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
-VM_uri_get,                                            // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
+VM_uri_get,                                            // #513 float(string uri, float id[, string post_contenttype[, string post_delim[, float buf[, float keyid]]]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
 VM_tokenize_console,                                   // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
 VM_argv_start_index,                                   // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
 VM_argv_end_index,                                             // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
-VM_buf_cvarlist,                                               // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
+VM_buf_cvarlist,                                               // #517 void(float buf, string prefix[, string antiprefix]) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
 VM_cvar_description,                                   // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
-VM_gettime,                                            // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
+VM_gettime,                                            // #519 float([float timer]) gettime = #519; (DP_QC_GETTIME)
 VM_keynumtostring,                             // #520 string keynumtostring(float keynum)
 VM_findkeysforcommand,                 // #521 string findkeysforcommand(string command[, float bindmap])
 VM_CL_InitParticleSpawner,             // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
@@ -4699,9 +4699,9 @@ VM_log,                                                   // #532
 VM_getsoundtime,                               // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
 VM_soundlength,                                        // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
-VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
-VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
-VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
+VM_buf_writefile,               // #536 float(float filehandle, float bufhandle[, float startpos[, float numstrings]]) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
+VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule[, float startpos[, float step]]) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
+VM_matchpattern,                // #538 float(string s, string pattern, float matchrule[, float startpos]) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
 NULL,                                                  // #539
 VM_physics_enable,                             // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
 VM_physics_addforce,                   // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
index 886b50e11d78888cc96826668a0835d19e0cc94d..c668460e4b672d5965e94048d807206fe2503e21 100644 (file)
@@ -345,7 +345,7 @@ float(vector v) vlen = #12;
 float(vector v) vectoyaw = #13;
 entity() spawn = #14;
 void(entity e) remove = #15;
-float(vector v1, vector v2, float tryents, entity ignoreentity) traceline = #16;
+float(vector v1, vector v2, float tryents, entity ignoreent) traceline = #16;
 
 entity(entity start, .string fld, string match) find = #18;
 void(string s) precache_sound = #19;
@@ -402,8 +402,7 @@ string(string s) precache_file2 = #77;
 
 float(string s) stof = #81;
 
-
-void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox = #90;
+void(vector v1, vector mins, vector maxs, vector v2, float tryents, entity ignoreent) tracebox = #90;
 vector() randomvec = #91;
 vector(vector org) getlight = #92;
 vector(vector org, float lpflags) getlight2 = #92;
@@ -490,9 +489,10 @@ string(float firststnum) getstats = #332;
 void(entity e, float mdlindex) setmodelindex = #333;
 string(float mdlindex) modelnameforindex = #334;
 float(string effectname) particleeffectnum = #335;
+//void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles = #336;
 void(entity ent, float effectnum, vector start, vector end) trailparticles = #336;
-//void(float effectnum, vector origin [, vector dir, float count]) pointparticles = #337;
-void(float effectnum, vector origin , vector dir, float count) pointparticles = #337;
+//void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles = #337;
+void(float effectnum, vector origin, vector dir, float count) pointparticles = #337;
 void(string s, ...) centerprint = #338;
 void(string s, ...) print = #339;
 string(float keynum) keynumtostring = #340;
@@ -683,6 +683,7 @@ float particle_delaycollision;
 float particle_angle;
 float particle_spin;
 // builtin definitions:
+//float() initparticlespawner = #522;
 float(float max_themes) initparticlespawner = #522; // check fields/globals for integration and enable particle spawner, return 1 is succeded, otherwise returns 0
 void() resetparticle = #523; // reset p_ globals to default theme #0
 void(float theme) particletheme = #524; // restore p_ globals from saved theme
@@ -1085,7 +1086,7 @@ float PRECACHE_PIC_MIPMAP = 8; // mipmap the texture for possibly better downsca
 //constant definitions:
 float MOVE_WORLDONLY = 3;
 //description:
-//allows traces to hit only world (ignoring all entities, unlike MOVE_NOMONSTERS which hits all bmodels), use as the nomonsters parameter to trace functions
+//allows traces to hit only world (ignoring all entities, unlike MOVE_NOMONSTERS which hits all bmodels), use as the tryents parameter to trace functions
 
 //DP_SND_GETSOUNDTIME
 //idea: VorteX
@@ -1449,6 +1450,7 @@ vector particles_colormin, particles_colormax;
 float PARTICLES_USEFADE = 4;  // fades the COUNT (fade alpha using alphamin/alphamax)
 float particles_fade;
 float PARTICLES_DRAWASTRAIL = 128;
+//void(float effectindex, entity own, vector org_from, vector org_to, vector dir_from, vector dir_to, float countmultiplier) boxparticles = #502;
 void(float effectindex, entity own, vector org_from, vector org_to, vector dir_from, vector dir_to, float countmultiplier, float flags) boxparticles = #502;
 float trace_networkentity;
 const float RF_FULLBRIGHT      = 256;