// =========================
// ring around crosshair, used for various purposes (such as indicating bullets left in clip, vortex charge)
-seta crosshair_ring 1 "main cvar to enable or disable normal crosshair rings"
+seta crosshair_ring 1 "enable normal crosshair rings"
seta crosshair_ring_inner 0 "allow inner rings to be drawn too"
seta crosshair_ring_size 2 "ring size"
seta crosshair_ring_alpha 0.2 "ring alpha"
seta crosshair_ring_vortex_currentcharge_movingavg_rate 0.05
// minelayer ring
-seta crosshair_ring_minelayer 1
+seta crosshair_ring_minelayer 1 "draw a ring showing the current amount of layed mines"
seta crosshair_ring_minelayer_alpha 0.15
// hagar ring
-seta crosshair_ring_hagar 1
+seta crosshair_ring_hagar 1 "draw a ring showing the current charge of the hagar"
seta crosshair_ring_hagar_alpha 0.15
// arc ring
seta crosshair_ring_arc_hot_alpha 0.5
// reload ring
-seta crosshair_ring_reload 1 "main cvar to enable or disable ammo crosshair rings"
+seta crosshair_ring_reload 1 "enable ammo crosshair rings"
seta crosshair_ring_reload_size 2.5 "reload ring size"
seta crosshair_ring_reload_alpha 0.2 "reload ring alpha"