#include "quakedef.h"
-cvar_t chase_back = {"chase_back", "48"};
-cvar_t chase_up = {"chase_up", "22"};
-cvar_t chase_active = {"chase_active", "0"};
+cvar_t chase_back = {"chase_back", "48", true};
+cvar_t chase_up = {"chase_up", "48", true};
+cvar_t chase_active = {"chase_active", "0", true};
void Chase_Init (void)
{
float dist;
chase_back.value = bound(0, chase_back.value, 128);
- chase_up.value = bound(-64, chase_up.value, 64);
+ chase_up.value = bound(-48, chase_up.value, 96);
AngleVectors (cl.viewangles, forward, NULL, NULL);