]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
make sure leadlimit is >= 0
authorMartin Taibr <taibr.martin@gmail.com>
Thu, 26 Mar 2020 14:19:06 +0000 (15:19 +0100)
committerMartin Taibr <taibr.martin@gmail.com>
Thu, 26 Mar 2020 14:19:06 +0000 (15:19 +0100)
qcsrc/server/g_world.qc

index 2056b74ea03866abf9827824d648ea527a6315d2..b0cd43455a9eee6cfbfb8e10dbd717e97cdc5589 100644 (file)
@@ -1788,14 +1788,14 @@ float WinningCondition_Scores(float limit, float leadlimit)
        bool fraglimit_reached = (limit && WinningConditionHelper_topscore >= limit);
        bool leadlimit_reached = (WinningConditionHelper_topscore - WinningConditionHelper_secondscore >= leadlimit);
 
-       bool limitreached;
+       bool limit_reached;
        if(autocvar_leadlimit_and_fraglimit)
-               limitreached = (fraglimit_reached && leadlimit_reached);
+               limit_reached = (fraglimit_reached && leadlimit_reached);
        else
-               limitreached = (fraglimit_reached || leadlimit_reached);
+               limit_reached = (fraglimit_reached || leadlimit_reached);
 
        return GetWinningCode(
-               WinningConditionHelper_topscore && limitreached,
+               WinningConditionHelper_topscore && limit_reached,
                WinningConditionHelper_equality
        );
 }
@@ -1886,10 +1886,6 @@ Exit deathmatch games upon conditions
 */
 void CheckRules_World()
 {
-       float timelimit;
-       float fraglimit;
-       float leadlimit;
-
        VoteThink();
        MapVote_Think();
 
@@ -1904,9 +1900,10 @@ void CheckRules_World()
                return;
        }
 
-       timelimit = autocvar_timelimit * 60;
-       fraglimit = autocvar_fraglimit;
-       leadlimit = autocvar_leadlimit;
+       float timelimit = autocvar_timelimit * 60;
+       float fraglimit = autocvar_fraglimit;
+       float leadlimit = autocvar_leadlimit;
+       if (leadlimit < 0) leadlimit = 0;
 
        if(warmup_stage || time <= game_starttime) // NOTE: this is <= to prevent problems in the very tic where the game starts
        {