airfriction -1
rotate 0 360 -180 180
++<<<<<<< HEAD
+// ---------------vechicles
+
+effect spiderbot_minigun_trail
+notunderwater
+trailspacing 10
+type smoke
+color 0xd0d0a0 0xffffff
+tex 0 8
+size 1 2
+alpha 20 50 100
+sizeincrease 2
+velocityjitter 5 5 5
+gravity -0.03
+airfriction 1
+
+effect spiderbot_minigun_muzzleflash
+count 3
+type spark
+color 0xff9c00 0xff8400
+tex 48 55
+size 10 15
+alpha 256 512 6280
+airfriction 10
+originjitter 2 2 2
+velocityjitter 150 150 150
+velocitymultiplier 0.35
+sizeincrease -100
+stretchfactor 1.3
+rotate -180 180 4000 -4000
+// fire
+effect spiderbot_minigun_muzzleflash
+count 6
+type spark
+color 0xff9c00 0xff8400
+tex 8 15
+size 5 7
+alpha 256 512 6280
+airfriction 12
+originjitter 2 2 2
+velocityjitter 200 200 200
+velocitymultiplier 0.2
+sizeincrease -10
+stretchfactor 0.8
+effect spiderbot_minigun_muzzleflash
+countabsolute 2
+type static
+tex 48 55
+color 0xff9c00 0xff8400
+size 32 32
+alpha 256 512 6680
+sizeincrease -100
+stretchfactor 0.1
+rotate -180 180 4000 -4000
+lightradius 120
+lightradiusfade 8000
+lightcolor 3 3 0
+
+effect spiderbot_minigun_impact
+countabsolute 1
+type static
+tex 65 65
+color 0xff9c00 0xf6ff00
+size 52 52
+alpha 50 100 1680
+sizeincrease -100
+stretchfactor 0.1
+rotate -180 180 4000 -4000
+// fire
+effect spiderbot_minigun_impact
+count 7
+type spark
+color 0xff9c00 0xff8400
+tex 48 55
+size 9 15
+alpha 256 512 6280
+airfriction 10
+originjitter 2 2 2
+velocityjitter 250 250 150
+velocitymultiplier 0.2
+sizeincrease 100
+stretchfactor 3
+airfriction 6
+rotate -180 180 4000 -4000
+// smoke
+effect spiderbot_minigun_impact
+count 6
+type smoke
+color 0xd0d0a0 0xffffff
+tex 0 8
+size 10 20
+alpha 50 50 140
+sizeincrease 80
+velocityjitter 100 100 250
+velocitymultiplier 0.47
+gravity 1.3
+airfriction 10
+rotate -180 180 0 0
+// smoke 2
+effect spiderbot_minigun_impact
+count 7
+type spark
+color 0xd0d0a0 0xffffff
+tex 0 8
+size 15 19
+alpha 25 51 128
+airfriction 6
+originjitter 2 2 2
+velocityjitter 250 250 150
+velocitymultiplier 0.2
+sizeincrease 100
+stretchfactor 7.6
+// derbis
+effect spiderbot_minigun_impact
+notunderwater
+count 3
+type alphastatic
+tex 66 68
+color 0xffa35b 0xfff2be
+size 6 8
+alpha 644 756 1484
+gravity 1.1
+airfriction 0.4
+sizeincrease -10
+velocitymultiplier 0.15
+originjitter 16 16 16
+velocityjitter 124 124 224
+rotate -180 180 -1000 1000
+// decal
+effect spiderbot_minigun_impact
+countabsolute 1
+type decal
+tex 56 59
+size 5 10
+alpha 256 256 0
+originjitter 16 16 16
+rotate -180 180 0 0
+
+
+effect wakizashi_gun_impact
+count 15
+type spark
+color 0xff0000 0xc03535
+tex 41 41
+size 4 7
+alpha 256 512 1180
+airfriction 4
+gravity 3
+originjitter 40 40 10
+velocityjitter 350 350 550
+velocityoffset 0 0 700
+stretchfactor 0.9
+effect wakizashi_gun_impact
+type smoke
+count 24
+color 0xd0d0a0 0xc03535
+tex 0 8
+size 10 20
+alpha 50 90 150
+sizeincrease 80
+velocityjitter 250 250 450
+velocityoffset 0 0 600
+originjitter 40 40 10
+airfriction 4
+sizeincrease 80
+rotate -180 180 0 0
+effect wakizashi_gun_impact
+countabsolute 1
+type smoke
+tex 65 65
+color 0xff0000 0xc03535
+size 82 82
+alpha 250 300 680
+sizeincrease -180
+effect wakizashi_gun_impact
+countabsolute 1
+type smoke
+tex 33 33
+color 0xff0000 0xc03535
+size 40 40
+alpha 50 100 620
+sizeincrease 900
+rotate -180 180 400 -400
+effect wakizashi_gun_impact
+countabsolute 1
+type decal
+tex 59 59
+size 14 14
+alpha 256 256 0
+originjitter 16 16 16
+rotate -180 180 0 0
+
+effect wakizashi_gun_muzzleflash
+count 16
+type spark
+color 0xff0000 0xc03535
+tex 8 15
+size 5 7
+alpha 256 512 6280
+airfriction 12
+originjitter 2 2 2
+velocityjitter 200 200 200
+velocitymultiplier 0.2
+sizeincrease -10
+stretchfactor 0.7
+
+// decal
+effect raptor_cannon_impact
+countabsolute 1
+type decal
+tex 47 47
+size 24 24
+alpha 256 256 0
+originjitter 16 16 16
+rotate -180 180 0 0
+//spark
+effect raptor_cannon_impact
+notunderwater
+count 6
+type spark
+tex 40 40
+color 0xD400FF 0x571863
+size 1 1
+alpha 644 956 784
+gravity 1
+airfriction 0.2
+velocityoffset 0 0 150
+originjitter 16 16 16
+velocityjitter 124 124 524
+// smoke
+effect raptor_cannon_impact
+count 4
+type alphastatic
+tex 0 7
+size 50 50
+color 0x646364 0x151515
+alpha 428 428 600
+rotate -180 180 0 0
+velocityjitter 200 200 300
+velocityoffset 0 0 340
+gravity 0.7
+airfriction 2
+// fire
+effect raptor_cannon_impact
+notunderwater
+count 10
+type static
+tex 48 55
+color 0xD400FF 0x571863
+size 33 44
+sizeincrease 25
+alpha 200 256 812
+bounce 1.5
+airfriction 8
+liquidfriction 8
+originjitter 8 8 8
+velocityjitter 312 312 312
+
+
+effect raptor_cannon_muzzleflash
+count 16
+type spark
+color 0xD400FF 0x571863
+tex 8 15
+size 10 17
+alpha 1256 1512 56280
+airfriction 12
+originjitter 2 2 2
+velocityjitter 200 200 200
+velocitymultiplier 0.2
+sizeincrease -10
+stretchfactor 0.6
+effect raptor_cannon_muzzleflash
+countabsolute 1
+type static
+tex 48 55
+color 0xD400FF 0x571863
+size 32 32
+alpha 6056 20112 406280
+sizeincrease -100
+stretchfactor 0.1
+rotate -180 180 4000 -4000
+lightradius 150
+lightradiusfade 6000
+lightcolor 3 0 6
+
+// decal
+effect raptor_bomb_impact
+countabsolute 1
+type decal
+tex 8 16
+size 84 84
+alpha 256 256 0
+originjitter 16 16 16
+rotate -180 180 0 0
+//spark vertical
+effect raptor_bomb_impact
+count 6
+type spark
+color 0xff9c00 0xff3c00
+tex 48 55
+size 30 60
+alpha 300 300 600
+originjitter 10 10 10
+velocityjitter 80 80 120
+stretchfactor 240
+sizeincrease 50
+//fire
+effect raptor_bomb_impact
+count 8
+type smoke
+color 0xff9c00 0xff3c00
+tex 48 55
+size 80 160
+alpha 300 300 500
+originjitter 10 10 10
+velocityjitter 950 950 0
+sizeincrease 290
+airfriction 2
+//smoke
+effect raptor_bomb_impact
+count 5
+type spark
+blend alpha
+tex 0 7
+size 140 200
+color 0x646364 0x151515
+alpha 428 428 600
+rotate -180 180 0 0
+velocityjitter 200 200 300
+velocityoffset 0 0 280
+originjitter 30 30 10
+stretchfactor 20
+//smoke 2
+effect raptor_bomb_impact
+count 4
+type alphastatic
+tex 0 7
+size 40 100
+color 0x646364 0x151515
+alpha 328 328 350
+rotate -180 180 0 0
+velocityjitter 200 200 300
+velocityoffset 0 0 380
+originjitter 30 30 10
+sizeincrease 60
+airfriction 0.6
+
+
++=======
+ // seeker missile trail
+ effect TR_SEEKER
+ trailspacing 10
+ type smoke
+ notunderwater
+ color 0x000000 0x666666
+ tex 0 8
+ size 2 2
+ bounce 1
+ sizeincrease 11
+ alpha 200 300 200
+ lightradius 100
+ lighttime 0
+ lightcolor 6 3 1
+ originjitter 2 2 2
+ velocityjitter 3 3 3
+ velocitymultiplier -0.02
+ rotate -180 180 -30 30
+ //gravity -0.11
+ // fire
+ effect TR_SEEKER
+ trailspacing 4
+ type static
+ color 0xffdf72 0x811200
+ tex 48 55
+ size 5 5
+ sizeincrease -30
+ alpha 100 144 588
+ airfriction 8
+ velocityjitter 32 32 32
+ velocitymultiplier -1.5
+ // bubbles
+ effect TR_SEEKER
+ type bubble
+ underwater
+ trailspacing 16
+ tex 62 62
+ size 1 2
+ alpha 256 256 256
+ gravity -0.125
+ bounce 1.5
+ liquidfriction 4
+ velocityjitter 16 16 16
+ velocitymultiplier -0.31
+ rotate 0 0 0 0
+ // sparks
+ effect TR_SEEKER
+ notunderwater
+ trailspacing 20
+ type spark
+ tex 40 40
+ color 0xFFFDD9 0xFFFDD9
+ size 0.5 0.5
+ alpha 444 512 1866
+ stretchfactor 0.3
+ //gravity 1
+ bounce 1
+ //velocityoffset 0 0 15
+ airfriction 5
+ originjitter 1 1 1
+ velocityjitter 100 100 100
+ velocitymultiplier -0.31
++>>>>>>> origin/master
case PROJECTILE_FIREBALL: self.model = ""; self.modelindex = 0; self.traileffect = particleeffectnum("fireball"); break; // particle effect is good enough
case PROJECTILE_FIREMINE: self.model = ""; self.modelindex = 0; self.traileffect = particleeffectnum("firemine"); break; // particle effect is good enough
case PROJECTILE_TAG: setmodel(self, "models/laser.mdl"); self.traileffect = particleeffectnum("TR_ROCKET"); break;
- case PROJECTILE_FLAC: setmodel(self, "models/hagarmissile.mdl"); self.scale = 0.4; self.traileffect = particleeffectnum("TR_ROCKET"); break;
- case PROJECTILE_SEEKER: setmodel(self, "models/tagrocket.md3"); self.scale = 2; self.traileffect = particleeffectnum("TR_ROCKET"); break;
+ case PROJECTILE_FLAC: setmodel(self, "models/hagarmissile.mdl"); self.scale = 0.4; self.traileffect = particleeffectnum("TR_SEEKER"); break;
+ case PROJECTILE_SEEKER: setmodel(self, "models/tagrocket.md3"); self.traileffect = particleeffectnum("TR_SEEKER"); break;
+ case PROJECTILE_RAPTORBOMB: setmodel(self, "models/vehicles/raptor_bomb.dpm"); self.gravity = 1; self.avelocity = '0 0 180'; self.traileffect = particleeffectnum(""); break;
default:
error("Received invalid CSQC projectile, can't work with this!");
break;