if(f)
_MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
else if(!autocvar_g_mapinfo_ignore_warnings)
- LOG_WARN("Map ", pFilename, " supports unknown game type ", t, ", ignored");
+ LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
}
else if(t == "gametype")
{
if(f)
_MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
else if(!autocvar_g_mapinfo_ignore_warnings)
- LOG_WARN("Map ", pFilename, " supports unknown game type ", t, ", ignored");
+ LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
}
else if(t == "size")
{
}
else
{
- LOG_WARN("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
+ LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
}
}
else if(t == "clientsettemp_for_type")
}
else
{
- LOG_WARN("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
+ LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
}
}
else if(t == "fog")