git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9276
d7cf8633-e32d-0410-b094-
e92efae38249
CHECKGLERROR
R_SetViewport(&viewport);
GL_PolygonOffset(0, 0);
+#if 0
if(r_shadow_shadowmode >= 1 && r_shadow_shadowmode <= 2)
{
static qboolean cullback[6] = { true, false, true, false, false, true };
}
else if(r_shadow_shadowmode == 3)
GL_CullFace(r_refdef.view.cullface_back);
+#else
+ GL_CullFace(GL_NONE);
+#endif
GL_Scissor(viewport.x, viewport.y, viewport.width, viewport.height);
GL_DepthMask(true);
GL_DepthTest(true);