--- /dev/null
+void() havocbot_role_ft_freeing;
+void() havocbot_role_ft_offense;
+
+void havocbot_goalrating_kh(float ratingscale_team, float ratingscale_dropped, float ratingscale_enemy)
+{
+ local entity head;
+ for (head = kh_worldkeylist; head; head = head.kh_worldkeynext)
+ {
+ if(head.owner == self)
+ continue;
+ if(!kh_tracking_enabled)
+ {
+ // if it's carried by our team we know about it
+ // otherwise we have to see it to know about it
+ if(!head.owner || head.team != self.team)
+ {
+ traceline(self.origin + self.view_ofs, head.origin, MOVE_NOMONSTERS, self);
+ if (trace_fraction < 1 && trace_ent != head)
+ continue; // skip what I can't see
+ }
+ }
+ if(!head.owner)
+ navigation_routerating(head, ratingscale_dropped * BOT_PICKUP_RATING_HIGH, 100000);
+ else if(head.team == self.team)
+ navigation_routerating(head.owner, ratingscale_team * BOT_PICKUP_RATING_HIGH, 100000);
+ else
+ navigation_routerating(head.owner, ratingscale_enemy * BOT_PICKUP_RATING_HIGH, 100000);
+ }
+
+ havocbot_goalrating_items(1, self.origin, 10000);
+};
+
+void havocbot_role_kh_carrier()
+{
+ if(self.deadflag != DEAD_NO)
+ return;
+
+ if (!(self.kh_next))
+ {
+ dprint("changing role to freelancer\n");
+ self.havocbot_role = havocbot_role_kh_freelancer;
+ self.havocbot_role_timeout = 0;
+ return;
+ }
+
+ if (self.bot_strategytime < time)
+ {
+ self.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
+ navigation_goalrating_start();
+
+ if(kh_Key_AllOwnedByWhichTeam() == self.team)
+ havocbot_goalrating_kh(10, 0.1, 0.1); // bring home
+ else
+ havocbot_goalrating_kh(4, 4, 1); // play defensively
+
+ navigation_goalrating_end();
+ }
+}
+
+void havocbot_role_kh_defense()
+{
+ if(self.deadflag != DEAD_NO)
+ return;
+
+ if (self.kh_next)
+ {
+ dprint("changing role to carrier\n");
+ self.havocbot_role = havocbot_role_kh_carrier;
+ self.havocbot_role_timeout = 0;
+ return;
+ }
+
+ if (!self.havocbot_role_timeout)
+ self.havocbot_role_timeout = time + random() * 10 + 20;
+ if (time > self.havocbot_role_timeout)
+ {
+ dprint("changing role to freelancer\n");
+ self.havocbot_role = havocbot_role_kh_freelancer;
+ self.havocbot_role_timeout = 0;
+ return;
+ }
+
+ if (self.bot_strategytime < time)
+ {
+ float key_owner_team;
+ self.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
+ navigation_goalrating_start();
+
+ key_owner_team = kh_Key_AllOwnedByWhichTeam();
+ if(key_owner_team == self.team)
+ havocbot_goalrating_kh(10, 0.1, 0.1); // defend key carriers
+ else if(key_owner_team == -1)
+ havocbot_goalrating_kh(4, 1, 0.1); // play defensively
+ else
+ havocbot_goalrating_kh(0.1, 0.1, 10); // ATTACK ANYWAY
+
+ navigation_goalrating_end();
+ }
+};
+
+void havocbot_role_kh_offense()
+{
+ if(self.deadflag != DEAD_NO)
+ return;
+
+ if (self.kh_next)
+ {
+ dprint("changing role to carrier\n");
+ self.havocbot_role = havocbot_role_kh_carrier;
+ self.havocbot_role_timeout = 0;
+ return;
+ }
+
+ if (!self.havocbot_role_timeout)
+ self.havocbot_role_timeout = time + random() * 10 + 20;
+ if (time > self.havocbot_role_timeout)
+ {
+ dprint("changing role to freelancer\n");
+ self.havocbot_role = havocbot_role_kh_freelancer;
+ self.havocbot_role_timeout = 0;
+ return;
+ }
+
+ if (self.bot_strategytime < time)
+ {
+ float key_owner_team;
+
+ self.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
+ navigation_goalrating_start();
+
+ key_owner_team = kh_Key_AllOwnedByWhichTeam();
+ if(key_owner_team == self.team)
+ havocbot_goalrating_kh(10, 0.1, 0.1); // defend anyway
+ else if(key_owner_team == -1)
+ havocbot_goalrating_kh(0.1, 1, 4); // play offensively
+ else
+ havocbot_goalrating_kh(0.1, 0.1, 10); // ATTACK! EMERGENCY!
+
+ navigation_goalrating_end();
+ }
+};
+
+void havocbot_role_kh_freelancer()
+{
+ if(self.deadflag != DEAD_NO)
+ return;
+
+ if (self.kh_next)
+ {
+ dprint("changing role to carrier\n");
+ self.havocbot_role = havocbot_role_kh_carrier;
+ self.havocbot_role_timeout = 0;
+ return;
+ }
+
+ if (!self.havocbot_role_timeout)
+ self.havocbot_role_timeout = time + random() * 10 + 10;
+ if (time > self.havocbot_role_timeout)
+ {
+ if (random() < 0.5)
+ {
+ dprint("changing role to offense\n");
+ self.havocbot_role = havocbot_role_kh_offense;
+ }
+ else
+ {
+ dprint("changing role to defense\n");
+ self.havocbot_role = havocbot_role_kh_defense;
+ }
+ self.havocbot_role_timeout = 0;
+ return;
+ }
+
+ if (self.bot_strategytime < time)
+ {
+ float key_owner_team;
+
+ self.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
+ navigation_goalrating_start();
+
+ key_owner_team = kh_Key_AllOwnedByWhichTeam();
+ if(key_owner_team == self.team)
+ havocbot_goalrating_kh(10, 0.1, 0.1); // defend anyway
+ else if(key_owner_team == -1)
+ havocbot_goalrating_kh(1, 10, 4); // prefer dropped keys
+ else
+ havocbot_goalrating_kh(0.1, 0.1, 10); // ATTACK ANYWAY
+
+ navigation_goalrating_end();
+ }
+};
+
+void havocbot_chooserole_ft()
+{
+ if(self.deadflag != DEAD_NO)
+ return;
+
+ self.havocbot_role = havocbot_role_ft_offensive;
+};