int world;
float time;
float frametime;
- float player_localentnum;
- float player_localnum;
- float maxclients;
- float clientcommandframe;
- float servercommandframe;
+ float player_localentnum;
+ float player_localnum;
+ float maxclients;
+ float clientcommandframe;
+ float servercommandframe;
string_t mapname;
vec3_t v_forward;
vec3_t v_up;
int trace_ent;
float trace_inopen;
float trace_inwater;
- func_t CSQC_Init;
- func_t CSQC_Shutdown;
- func_t CSQC_InputEvent;
- func_t CSQC_UpdateView;
- func_t CSQC_ConsoleCommand;
- vec3_t pmove_org;
- vec3_t pmove_vel;
- vec3_t pmove_mins;
- vec3_t pmove_maxs;
- float input_timelength;
- vec3_t input_angles;
- vec3_t input_movevalues;
- float input_buttons;
- float movevar_gravity;
- float movevar_stopspeed;
- float movevar_maxspeed;
- float movevar_spectatormaxspeed;
- float movevar_accelerate;
- float movevar_airaccelerate;
- float movevar_wateraccelerate;
- float movevar_friction;
- float movevar_waterfriction;
- float movevar_entgravity;
+ func_t CSQC_Init;
+ func_t CSQC_Shutdown;
+ func_t CSQC_InputEvent;
+ func_t CSQC_UpdateView;
+ func_t CSQC_ConsoleCommand;
+ vec3_t pmove_org;
+ vec3_t pmove_vel;
+ vec3_t pmove_mins;
+ vec3_t pmove_maxs;
+ float input_timelength;
+ vec3_t input_angles;
+ vec3_t input_movevalues;
+ float input_buttons;
+ float movevar_gravity;
+ float movevar_stopspeed;
+ float movevar_maxspeed;
+ float movevar_spectatormaxspeed;
+ float movevar_accelerate;
+ float movevar_airaccelerate;
+ float movevar_wateraccelerate;
+ float movevar_friction;
+ float movevar_waterfriction;
+ float movevar_entgravity;
} cl_globalvars_t;
typedef struct cl_entvars_s