#include "autosave.h"
#include "brushmodule.h"
#include "brush.h"
+#include "patch.h"
class NameObserver
{
GlobalSceneGraph().traverse( EntityBreakdownWalker( entitymap ) );
}
+class CountStuffWalker : public scene::Graph::Walker
+{
+int& m_patches;
+int& m_ents_ingame;
+int& m_groupents;
+int& m_groupents_ingame;
+public:
+CountStuffWalker( int& patches, int& ents_ingame, int& groupents, int& groupents_ingame )
+ : m_patches( patches ), m_ents_ingame( ents_ingame ), m_groupents( groupents ), m_groupents_ingame( groupents_ingame ){
+}
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+ Patch* patch = Node_getPatch( path.top() );
+ if( patch != 0 ){
+ ++m_patches;
+ }
+ Entity* entity = Node_getEntity( path.top() );
+ if ( entity != 0 ){
+ if( entity->isContainer() ){
+ ++m_groupents;
+ if( !string_equal_nocase( "func_group", entity->getKeyValue( "classname" ) ) &&
+ !string_equal_nocase( "_decal", entity->getKeyValue( "classname" ) ) ){
+ ++m_groupents_ingame;
+ ++m_ents_ingame;
+ }
+ return true;
+ }
+ if( !string_equal_nocase_n( "light", entity->getKeyValue( "classname" ), 5 ) &&
+ !string_equal_nocase( "misc_model", entity->getKeyValue( "classname" ) ) ){
+ ++m_ents_ingame;
+ }
+ }
+ return true;
+}
+};
+
+void Scene_CountStuff( int& patches, int& ents_ingame, int& groupents, int& groupents_ingame ){
+ GlobalSceneGraph().traverse( CountStuffWalker( patches, ents_ingame, groupents, groupents_ingame ) );
+}
WindowPosition g_posMapInfoWnd( c_default_window_pos );
void DoMapInfo(){
ModalDialog dialog;
- GtkEntry* brushes_entry;
- GtkEntry* entities_entry;
+
+ GtkWidget* w_brushes;
+ GtkWidget* w_patches;
+ GtkWidget* w_ents;
+ GtkWidget* w_ents_ingame;
+ GtkWidget* w_groupents;
+ GtkWidget* w_groupents_ingame;
+
GtkListStore* EntityBreakdownWalker;
GtkWindow* window = create_dialog_window( MainFrame_getWindow(), "Map Info", G_CALLBACK( dialog_delete_callback ), &dialog );
{
GtkHBox* hbox = create_dialog_hbox( 4 );
- gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, TRUE, 0 );
+ gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, FALSE, 0 );
{
- GtkTable* table = create_dialog_table( 2, 2, 4, 4 );
+ GtkTable* table = create_dialog_table( 3, 4, 4, 4 );
gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
-
{
- GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
- gtk_widget_show( GTK_WIDGET( entry ) );
- gtk_table_attach( table, GTK_WIDGET( entry ), 1, 2, 0, 1,
- (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+ GtkWidget* label = gtk_label_new( "Total Brushes:" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
+ (GtkAttachOptions) ( GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 );
- gtk_entry_set_editable( entry, FALSE );
-
- brushes_entry = entry;
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
}
{
- GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
- gtk_widget_show( GTK_WIDGET( entry ) );
- gtk_table_attach( table, GTK_WIDGET( entry ), 1, 2, 1, 2,
- (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- gtk_entry_set_editable( entry, FALSE );
-
- entities_entry = entry;
+ GtkWidget* label = gtk_label_new( "" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 0, 1,
+ (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
+ (GtkAttachOptions) ( 0 ), 3, 0 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ w_brushes = label;
}
{
- GtkWidget* label = gtk_label_new( "Total Brushes" );
+ GtkWidget* label = gtk_label_new( "Total Patches:" );
gtk_widget_show( label );
- gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
+ gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
(GtkAttachOptions) ( GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 );
- gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ }
+ {
+ GtkWidget* label = gtk_label_new( "" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 0, 1,
+ (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
+ (GtkAttachOptions) ( 0 ), 3, 0 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ w_patches = label;
}
{
- GtkWidget* label = gtk_label_new( "Total Entities" );
+ GtkWidget* label = gtk_label_new( "Total Entities:" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 1, 2,
(GtkAttachOptions) ( GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 );
- gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ }
+ {
+ GtkWidget* label = gtk_label_new( "" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 1, 2,
+ (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
+ (GtkAttachOptions) ( 0 ), 3, 0 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ w_ents = label;
+ }
+ {
+ GtkWidget* label = gtk_label_new( "Ingame Entities:" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 1, 2,
+ (GtkAttachOptions) ( GTK_FILL ),
+ (GtkAttachOptions) ( 0 ), 0, 0 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ }
+ {
+ GtkWidget* label = gtk_label_new( "" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 1, 2,
+ (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
+ (GtkAttachOptions) ( 0 ), 3, 0 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ w_ents_ingame = label;
+ }
+ {
+ GtkWidget* label = gtk_label_new( "Group Entities:" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
+ (GtkAttachOptions) ( GTK_FILL ),
+ (GtkAttachOptions) ( 0 ), 0, 0 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ }
+ {
+ GtkWidget* label = gtk_label_new( "" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 2, 3,
+ (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
+ (GtkAttachOptions) ( 0 ), 3, 0 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ w_groupents = label;
+ }
+ {
+ GtkWidget* label = gtk_label_new( "Ingame Group Entities:" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 2, 3,
+ (GtkAttachOptions) ( GTK_FILL ),
+ (GtkAttachOptions) ( 0 ), 0, 0 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ }
+ {
+ GtkWidget* label = gtk_label_new( "" );
+ gtk_widget_show( label );
+ gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 2, 3,
+ (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
+ (GtkAttachOptions) ( 0 ), 3, 0 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ w_groupents_ingame = label;
}
+
}
{
GtkVBox* vbox2 = create_dialog_vbox( 4 );
}
}
{
- GtkWidget* label = gtk_label_new( "Entity breakdown" );
+ GtkWidget* label = gtk_label_new( "*** Entity breakdown ***" );
gtk_widget_show( label );
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( label ), FALSE, TRUE, 0 );
- gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.5, 0.5 );
}
{
GtkScrolledWindow* scr = create_scrolled_window( GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC, 4 );
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( scr ), TRUE, TRUE, 0 );
{
- GtkListStore* store = gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_STRING );
+ GtkListStore* store = gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_UINT );
GtkWidget* view = gtk_tree_view_new_with_model( GTK_TREE_MODEL( store ) );
gtk_tree_view_set_headers_clickable( GTK_TREE_VIEW( view ), TRUE );
for ( EntityBreakdown::iterator i = entitymap.begin(); i != entitymap.end(); ++i )
{
- char tmp[16];
- sprintf( tmp, "%u", Unsigned( ( *i ).second ) );
GtkTreeIter iter;
gtk_list_store_append( GTK_LIST_STORE( EntityBreakdownWalker ), &iter );
- gtk_list_store_set( GTK_LIST_STORE( EntityBreakdownWalker ), &iter, 0, ( *i ).first.c_str(), 1, tmp, -1 );
+ gtk_list_store_set( GTK_LIST_STORE( EntityBreakdownWalker ), &iter, 0, ( *i ).first.c_str(), 1, Unsigned( ( *i ).second ), -1 );
}
}
g_object_unref( G_OBJECT( EntityBreakdownWalker ) );
- char tmp[16];
- sprintf( tmp, "%u", Unsigned( g_brushCount.get() ) );
- gtk_entry_set_text( GTK_ENTRY( brushes_entry ), tmp );
- sprintf( tmp, "%u", Unsigned( g_entityCount.get() ) );
- gtk_entry_set_text( GTK_ENTRY( entities_entry ), tmp );
+ int n_patches = 0;
+ int n_ents_ingame = 0;
+ int n_groupents = 0;
+ int n_groupents_ingame = 0;
+ Scene_CountStuff( n_patches, n_ents_ingame, n_groupents, n_groupents_ingame );
+ //globalOutputStream() << n_patches << n_ents_ingame << n_groupents << n_groupents_ingame << "\n";
+
+ char *markup;
+
+ markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%u</b></span> ", Unsigned( g_brushCount.get() ) );
+ gtk_label_set_markup( GTK_LABEL( w_brushes ), markup );
+ g_free( markup );
+
+ markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_patches );
+ gtk_label_set_markup( GTK_LABEL( w_patches ), markup );
+ g_free( markup );
+
+ markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%u</b></span> ", Unsigned( g_entityCount.get() ) );
+ gtk_label_set_markup( GTK_LABEL( w_ents ), markup );
+ g_free( markup );
+
+ markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_ents_ingame );
+ gtk_label_set_markup( GTK_LABEL( w_ents_ingame ), markup );
+ g_free( markup );
+
+ markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_groupents );
+ gtk_label_set_markup( GTK_LABEL( w_groupents ), markup );
+ g_free( markup );
+
+ markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_groupents_ingame );
+ gtk_label_set_markup( GTK_LABEL( w_groupents_ingame ), markup );
+ g_free( markup );
modal_dialog_show( window, dialog );
}
void Map_constructPreferences( PreferencesPage& page ){
- page.appendCheckBox( "", "Load last map on open", g_bLoadLastMap );
+ page.appendCheckBox( "", "Load last map at startup", g_bLoadLastMap );
}
{
"qfusion", /* -game x */
- "baseq3", /* default base game data dir */
- ".q3a", /* unix home sub-dir */
- "quake", /* magic path word */
+ "base", /* default base game data dir */
+ ".qfusion", /* unix home sub-dir */
+ "qfusion", /* magic path word */
"scripts", /* shader directory */
- 2048, /* max lightmapped surface verts */
- 2048, /* max surface verts */
- 12288, /* max surface indexes */
- qtrue, /* flares */
+ 65535, /* max lightmapped surface verts */
+ 65535, /* max surface verts */
+ 393210, /* max surface indexes */
+ qfalse, /* flares */
"flareshader", /* default flare shader */
qfalse, /* wolf lighting model? */
512, /* lightmap width/height */
1.0f, /* lightmap gamma */
- qfalse, /* lightmap sRGB */
- qfalse, /* texture sRGB */
- qfalse, /* color sRGB */
+ qtrue, /* lightmap sRGB */
+ qtrue, /* texture sRGB */
+ qtrue, /* color sRGB */
0.0f, /* lightmap exposure */
1.0f, /* lightmap compensate */
1.0f, /* lightgrid scale */
qtrue, /* light angle attenuation uses half-lambert curve */
qtrue, /* disable shader lightstyles hack */
qtrue, /* keep light entities on bsp */
- 8, /* default patchMeta subdivisions tolerance */
+ 4, /* default patchMeta subdivisions tolerance */
qtrue, /* patch casting enabled */
qtrue, /* compile deluxemaps */
0, /* deluxemaps default mode */
- 256, /* minimap size */
+ 512, /* minimap size */
1.0f, /* minimap sharpener */
- 0.0f, /* minimap border */
+ 1.0f / 66.0f, /* minimap border */
qtrue, /* minimap keep aspect */
- MINIMAP_MODE_WHITE, /* minimap mode */
+ MINIMAP_MODE_GRAY, /* minimap mode */
"../minimaps/%s.tga", /* minimap name format */
"FBSP", /* bsp file prefix */
1, /* bsp file version */